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Programming-Linux-Games
- linux下游戏开发指南,使用的是opengl,sdl,这种书不多,有兴趣的可以看看。附有书中源码-linux game development under the guidelines, using opengl, sdl, this book not more, interested can look at. Attached to the book source code
src-0.04
- SDL-Ball这款经典的弹球游戏克隆自arkanoid、dxball、breakout,是在Linux下采用C++和Opengl、SDL开发的,具有非常漂亮的界面和各种动画特效。 -SDL-Ball this classic game of pinball since cloning arkanoid, dxball, breakout, is used in Linux under the C++ and Opengl, SDL developed a very nice interfa
SDL-water
- SDL写的一个程序,感觉很牛比,好好看看也许能用上-SDL
SDL-1.2.15.tar
- Linux SDL库,封装了声音、键盘、鼠标、显卡等设备。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms
SDL_wingl
- WGL implementation of SDL OpenGL support.
SDL_macgl
- AGL implementation of SDL OpenGL support.
SDL_cgxaccel
- StormMesa implementation of SDL OpenGL support.
SDL_atarigl
- Atari OSMesa.ldg implementation of SDL OpenGL support.