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JT2006
- 当在手动方式下把生产线调整平衡后,即可以把铝条机、收卷机、冷却机打到自动方式运行。 注:内胶机打到自动状态后,系统将锁定内、外胶配比,以后只需在手动方式下调节内胶机的电位器,外胶机将按锁定的胶比运行。 -when the manual mode of production lines after adjusting balance that can be aluminum machine, or the machine, cooling hitting automatic machin
100-classic-algorithm-c-language-
- 经典C语言程序设计100例,C语言能够让你深入系统底层,你知道的操作系统,哪一个不是C语言写的?所有的windows,Unix,Linux,Mac,os/2,没有一个里外的,如果你不懂C语言,怎么可能深入到这些操作系统当中去呢?更不要说你去写它们的内核程序了。-Classic C Programming Language 100 cases, C language allows you in-depth the underlying system, you know the operating
tuner-xc2028-types
- This file includes internal tipes to be used inside tuner-xc2028. Shouldn t be included outside tuner-xc2028.
inet_ecn
- The full-functionality option for ECN encapsulation is to copy the ECN codepoint of the inside header to the outside header on encapsulation if the inside header is not-ECT or ECT, and to set the ECN codepoint of the outside header to ECT(0) if the E
nid
- inside identity aperture physical = logical, outside use translation.
inet_ecn
- The full-functionality option for ECN encapsulation is to copy the ECN codepoint of the inside header to the outside header on encapsulation if the inside header is not-ECT or ECT, and to set the ECN codepoint of the outside header to ECT(0) if the E
t_rasterpos
- \param v vertex vector describing the point to clip. \return zero if outside view volume, or one if inside. -\param v vertex vector describing the point to clip. \return zero if outside view volume, or one if inside.
FontHostStreamTest
- Assumes that the ref draw was completely inside ref canvas implies that everything outside is bgColor . Checks that all overlap is the same and that all non-overlap on the ref is bgColor . -Assumes that the ref draw was completely inside ref canvas
cfonts
- unwinding the call was considered to be outside of the EH region while it should have been inside.
mc146818rtc_32
- Assumes that the ref draw was completely inside ref canvas implies that everything outside is bgColor . Checks that all overlap is the same and that all non-overlap on the ref is bgColor . -Assumes that the ref draw was completely inside ref canvas