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OpenGL_ES_extension_1.0.2
- openGL开发brew程序又一扩展例子-An extension sample of brew program utilizing openGL
Mobile.3D.Graphics.with.OpenGL.ES.and.M3G
- 一本详细介绍手机3D图形编程的书,使用OPEN GL ES 2.0和M3G。
LearniPhoneaiPadCocos2DGameDevelop
- 本书详尽介绍了cocos2d iPhone游戏引擎。 -Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and li
LiveWallpaper_src
- 创见Android活动壁纸 Starting with Android 2.1. (API Level 7), developers can create live wallpapers - richer, animated, interactive backgrounds - on their home screens. A live wallpaper is very similar to a normal Android application: you can create menu
AndroidGLE1.5
- 基于Android1.5以上版本的opengl es 的示例代码,现在Android已经到2.1了,但居多的例子还是0.9,在高版本上根本跑不通。这个可以。-Based on the above Android1.5 version of the opengl es of the sample code, and now Android has come to 2.1, but the majority of cases, or 0.9, simply run the high version
OpenGL_ES_extension_1.0.2
- Brew 中使用的 OpenGL ES Extension源码。可以在Brew中开发 OpenGL 的程序-Brew used in OpenGL ES Extension source. Brew can develop procedures for OpenGL
touch
- TouchFighter2 TouchFighter2 is an OpenGL ES game that shows how to handle and calibrate accelerometer data, recognize gestures, handle multiplayer, add a movie sequence, and get maximum OpenGL ES performance. By looking at the code, you ll
OpenGL_ES_Programming_Guide_iPhone_v1.0.0.tar
- 主要是介绍IPHONE3GS上面的罪名用OPEN GL,是做iphone开发的很好一本书,特别是对于那些自己想做动画效果的程序员来说,必不可以少-The introduction of the iPhone 3G S to the market marks a major milestone in the adoption of OpenGL ES 2.0. This new iPhone will put the power of programmable 3D graphics in t
rokon_tutorials
- 关于Rokon Rokon 是Android平台一个开源(New BSD)的2D OpenGL 游戏引擎,目前版本为 2.0.3 (09/07/10) 。其中集成了Box2D,帮助你在游戏中实现物理效果。本源码是Rokon的使用例子-About Rokon Rokon is an open source Android platform (New BSD) of the 2D OpenGL game engine, the current version is 2.0.3 (09/07/10
pro-opengles-for-android.pdf
- This book covers the basics in both theory of 3D and implementations using the industry standard OpenGL ES toolkit for small devices. While Android can support both flavors—version 1.x for the easy way, and version 2.x for those who like to get
GalacticCore
- Android Live Wallpaper using OPENGL ES 2.0
Dice-2.0
- android opengl开发 筛子三地效果 移动速度方面已经做修改稿-the android opengl Development sieve effect of the three movement speed has been done Revised
OpenGL.ES.2.0.Programming.Guide
- OpenGL.ES.2.0.Programming.Guide.pdf OpenGL.ES.2.0.Programming.Guide.pdf
9
- Android平板电脑开发实战详解和典型案例——光盘源码 此书出版时间:2013-02-01 从Android 2.0趣味特性、Android 4.0新特性的基础知识到完整综合案例,由浅入深,循序渐进地进行了详解,既适合Android 4.0初学者学习,也适合有一定基础的读者进一步提升之用。 第9章 3D应用开发基础 9.1 OpenGL及OpenGL ES简介 9.2 3D基本知识 9.3 旧约——OpenGL ES 1.x 9.3.1 OpenGL E
opengles2native
- Android OpenGL 2.0 jni实现代码。 -Android OpenGL 2.0 jni implementation code.
GPUImage-for-Android
- 实现各种各样图像滤镜(图像处理)效果,多达50多种效果,基本囊括了最常见的图像处理效果。包括:contrast,hue,gamma,brightness,sharpness,emboss,saturation,exposure,shadow,blend等等。 由于需要用到OpenGL ES 2.0,所以,仅能在真机中测试。可以载入本地相册的照片或者直接拍照后进行照片处理。 -Achieve a variety of image filters (image processing) effects
OpenGL-ES-2-Example
- sample Android app to demonstrate animated shading in opengles-2.0
openGL ES 2 for Android
- android 开发资料,android opengl学习资料(android opengl learning)