搜索资源列表
Tankerdz1
- 一个用c语言图形学编的初级的坦克大战小游戏-language with a series of graphics junior sees little game
Maze
- 计算机图形学中关于3D maze的代码。
mydraw
- 计算机图形学中 实现画直线 圆 椭圆 ,使用VC
俄罗斯方块(C放言编写)
- 这是本人在学<<图形学>>时的编写的,用C语言写好几周这个俄罗斯方块的小游戏才完功了,附有我写的实验报告说明,我想大家很容易看明白的.-this is my school lt; Lt; Graphics gt; Gt; The preparation of the C language written weeks of the Tetris game before END small sect, with the experiment, I wrote the repo
扑克牌程序
- 这个是在DOS下运行的扑克牌程序..... 其中涉及到图形学编程方面主要应用 使用TC编译器进行编译-This is the DOS operating procedures of playing cards ..... involving graphics application programming aspects of the use of TC compiler for compiling
Tricksofthe3DGameProgrammingGurus
- 游戏经典书 3D游戏编程大师技巧 源代码,本书是游戏编程畅销书作者Andre LaMothe的扛鼎之作,从游戏编程和软件引擎的角度探讨了3D图形学的各个重要主题.-Tricks of the 3DGame Programming Gurus.rar
Developers.Guide.To.Multiplayer.Games
- 游戏开发图形学_多用户在线系统开发.-Developers.Guide.To.Multiplayer.Games
3DTank_JAVA
- 3Djava的坦克大战,含源代码和流程图。没有使用java3D,通过点,线,面计算,完全图形学算法。有源代码和流程图哦。-3Djava of the Battle City, containing the source code, and flowcharts. Do not use java3D, by point, line, surface computing, complete graphics algorithms. Oh, source code, and flowcharts. !
3DTankxJAVA
- 3Djava游戏,含代码和流程图哦!非3D组件,直接使用点,面,线算法.很好的图形学教程.有代码和流程图,值得学习.-3Djava games, including code and flowcharts Oh! Non-3D components, direct use of point, surface, line algorithm. A very good graphics tutorials. There is code and flow charts, worth learning.
openglShadow
- 阴影在图形学领域越来越被人们认识,代码演示了实时阴影渲染的处理-Shadow in the graphics field has been growing awareness of the code shows the processing of real-time shadow rendering
dkll
- 计算机图形学几何算法详解电子书,可以帮助学习游戏编程人员有所帮助,如有需求者可以下载。-Computer graphics, geometric algorithms Xiangjie e-books, learning games can help programmers to help, if demand can download.
3DMathPrimerforGraphicsandGameDevelopment
- 计算机游戏图形学入门的基础书。数学基础很多-The basis of computer game graphics book entry.
Mathgamesand3DgraphicsTutorial
- 游戏和图形学的3D数学入门教程Math games and 3D graphics Tutorial-Math games and 3D graphics Tutorial
skyblue_Snake
- 一款关于贪吃蛇的小游戏源代码,值得计算机图形学 下载-Build Log --------------------Configuration: main- Win32 Debug-------------------- Command Lines Creating temporary file "C:\DOCUME~1\njutcm\LOCALS~1\Temp\RSP9.tmp" with contents [ kernel32.lib user32.lib gd
Computer-Science
- 计算机系统知识,C/C++语言,图形学,软件工程与游戏开发-Abstract in Computer Science and Programming
myDemoLatestVersion
- 自己尝试做的小型游戏引擎,用到了图形学里面的基本知识,有兴趣的可以下载自己研究一下。-Trying to do their own small game engine, which uses a basic knowledge of graphics, are interested can download their study.
DirectX-Ultimate-Game-Programming
- 开发计算机游戏充满了挑战性,需要开发人员具备大量的技能,富有奉献和创新精神。本书向读者介绍了如何将自身的技能与一些基本的C++编程技能结合起来,开发出自己的游戏。本书涵盖了游戏开发过程和方方面面,书中以一个名为Straned的第一人称射击游戏开发过程为主题展开介绍,首先介绍了DirectX 和Direct3D图形学,然后逐章介绍了游戏引擎和完整游戏的开发过程。主要内容涉及到基本的图形学技术、最基本的数学知识、碰撞检测和响应、声音回放、场景管理、动画以及模型/角色的加载和绘制。 一旦读者开
Mathematicsfor3DGameProgramming
- [3D游戏与计算机图形学中的数学方法].(Mathematics.for.3D.Game.Programming& Computer.Graphics).(美)Eric.Lengyel.扫描版.pdf-[3D computer graphics in games and the mathematical method]. (Mathematics.for.3D.Game.Programming & Computer.Graphics). (United States) Eric.L
Shaders.for.Game
- 这是一本关于shader方面的书,是游戏与图形学上内容。-This is a book about shader of books, is the game and graphics content。
FK
- 学生时期的图形学作业,用C语言写的俄罗斯方块。-Tetris written in C language...