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wuziqi
- 一个五子棋算法游戏理解了前人编程的基础上加了一点东西而已希望大家不要见笑
Games_FivTocToeRe_C++_Develop
- 采用C++面向对象程序设计开发的DOS下的字符界面的五子棋游戏,能够进行双人对战,人机对战,是典型的C++基础面向对象实例,有助于初学者参考使用,算法惊奇
自编24点牌
- 24点牌算法,该算法可以对输入进行分析,提示错误。同时该算法在总结过去算法基础上避免了重复结果和不合理结果,具有一定参考价值。-24 points licensing algorithm, which can be input to the analysis, suggesting error. While the algorithm in the past algorithm on the basis of the results to avoid duplication and unreas
xipai
- 准确地实现了发牌洗牌算法,为斗地主算法提供基础-Accurately to achieve the licensing shuffle algorithm, provide the basis for the algorithm斗地主
wzq
- 近来随着计算机的快速发展,各种棋类游戏被纷纷请进了电脑,使得那些喜爱下棋,又常常苦于没有对手的棋迷们能随时过足棋瘾。而且这类软件个个水平颇高,大有与人脑分庭抗礼之势。其中战胜过国际象棋世界冠军-卡斯帕罗夫的“深蓝”便是最具说服力的代表;其它像围棋的“手淡”、象棋的“将族”等也以其优秀的人工智能深受棋迷喜爱;而我们今天将向大家介绍的是五子棋的算法。 当我们与电脑对战时,您知道这些软件是怎样象人脑一样进行思考的吗?前不久我曾编写过一个五子棋的游戏,在这里就以此为例和大家一起探讨探讨。
gamewml
- java小游戏 挪动图案 排列成一列 使用很多基础算法-java game moving patterns arranged in a basic algorithm to use a lot of
hitmouse
- 这是一款打地鼠数字系统设计,可以下到CPLD上去使用,经过QUARTUS的验证,非常好用,算法简洁明了,注释详尽,便于理解,你可以直接使用,或在此基础上扩展功能 -This is a hamster playing digital system design, you can go down to the use of CPLD, after verification QUARTUS, very easy to use, the algorithm clear and concise, d
Tricks.of.the.3D.Game.Programming.Gurus-Advanced.3
- 介绍Windows中游戏编程的一本好书,从编程基础到算法-Introduction of game programming Windows in a good book, from the basics to programming algorithm
3Dgamengines
- 3d游戏引擎 3d图形的各种算法整合起来,提供便捷的SDK接口以方便别人在这个基础上开发游戏的模块-3d game engine 3d graphics integrate various algorithms to provide convenient SDK interfaces to facilitate people to develop games based on this module
gobang
- 基于VC的五子棋游戏,包括人机、人人、网络对战三个模式,算法与网络模式的设定均有较大难度,适合有编程基础的朋友学习。-The backgammon game on VC, including the human, all, online play three models, algorithms and network mode settings are more difficult, suitable for friends to learn basic programming.
Mahjong
- 麻将代码,是普通的双人麻将,不过也详细讲解了麻将的电脑算法,是基础-Mahjong code, an ordinary double mahjong, mahjong, but also gave a detailed computer algorithms, is the basis
GobanGame
- 人机对战五子棋游戏源码 功能很简单,实现了五子棋的电脑对战,主要就是为了研究下电脑下棋算法,所以其他的功能和细节都没考虑,比如电脑最后的落子点我是直接用图片标示出来的,最好是另建一个线程来闪烁最后落子点,还有智能等级也是可以调节的,偏重于防守和进攻都可以修改代码中权值的设定来实现的,有兴趣的朋友可以在此基础上扩展一下。因为没有写谁先下棋的功能,可以模拟下电脑先下子,只需要你在边角上先下一子就可以了,相比下来,电脑先下的话,电脑赢的几率更大点,一共用到了三张图片,都在附件中。-The man-
A-Guide-to-Game-Programming
- 很久以前就下载的一本,未能发行的电子书,涉及的C++的基础概念,二维和三维游戏在DX下的开发概述,还有对应算法的简单介绍。个人认为是编程爱好者不错的入门书籍。-Long ago downloaded a failed e-book distribution, involving the concept of C++ based, two-dimensional and three-dimensional game developed under the overview of the DX, a
Chess
- 围棋程序,用最基础的C语言编辑,在控制台界面中显示。尽管没做GUI,但便于理解算法,对初学者非常有帮助-Go program, the C language with the most basic editing, appear in the console interface. Although not done GUI, but the algorithm is easy to understand, very helpful for beginners
MH
- 梦幻西游人物与地图移动的最基础算法,过于简单不好意识-Fantasy Westward Journey, based on characters and move the map algorithm
lianliankan
- 连连看,WINDOWS API,窗体框架和C++的基础.想了解连连看算法的,可以-Lianliankan, WINDOWS API, and C++ framework forms the basis to understand the Lianliankan algorithm, you can see
guess_man_and_computer
- 这是一个人机猜数字游戏,人想一个数,电脑来猜,算法通俗易懂,适合有一定c语言基础的人学习-This is a human number guessing game, few people want a computer to guess, the algorithm easy to understand, for a certain person based on c language learning
A-starGMer
- A*游戏基础算法,只能算是基础类的。如果有错误请指正-A* game basis algorithm
gamewml
- java小游戏 挪动图案 排列成一列 使用很多基础算法-java game moving patterns arranged in a basic algorithm to use a lot of
wzq
- 一个五子棋界面及其基础算法程序,可以在此基础上进一步完善-A 331 interface and its basic algorithm procedures, can be the basis for further improvement