搜索资源列表
DX11Terrain
- DirectX11 四叉树地形程序,通过高度图生成地图模型-DirectX11 quadtree terrain procedures, through highly generation map model
wangyou
- 一款C/S模型的网游,界面简单,层次明了,架构简单。-A C/S model of online games, the interface is simple, hierarchical and clear, simple structure.
mario
- 改版的超级玛丽程序,改为海绵宝宝的模型,非常可爱,先给所有喜欢海绵宝宝的人-Super Mario revision procedures, instead SpongeBob model, very cute, give all the people who like SpongeBob SquarePants
VSM
- 向量空间模型的源码,可以用于衡量本文之间的相似度Vector space model of the source, can be used to measure the similarity between this article-Vector space model of the source, can be used to measure the similarity between this article
lufylegend-1.7.7
- HTML5开发必须的框架模型,对其canvas的api进行了封装- must framework
tetris-CPP-resourcesCord
- 简单实现,俄罗斯方块模型-Simple implementation, Tetris model………………………………
MapEdit
- 45度地图编辑器模型 源码 win32-
wanmei1010585
- 易语言外挂学习模型易语言外挂学习模易语言外挂学习模-Easy language plug-in learning modelEasy language plug-in learning model
robot
- 3dmax 机器人模型 希望对你有用 haohaohaoahoahoaao-3dmax robot model be useful to you hhhhhhhhhhhh
TSM2_win32
- 适用于游戏动画制作,适合绑定角色模型插件-Animation for games, role model plug-bound
proceduralprimitive
- unity3D 调用底层接口 生成盒子面片球体等模型-unity3D generate box sphere mesh and so on
Lol
- 英雄联盟(LOL)3d模型显示-League (LOL) 3d model shows
92wy_wow_3.13
- 山口山模型修改器,主要用于魔兽世界的人物修改与物品修改。-Yamaguchi Hill model changes, mainly for World of Warcraft character modification and articles modification.
Collision
- 游戏中经常要用到的碰撞模型,可以帮助初学者了解游戏基础的5个函数-Collide with each other 2D graphics
War3ModelEditor
- 魔兽争霸3编辑器源码,不错的学习资料。 可以修改里面的模型、粒子特效。 -Warcraft 3 editor source code, a good learning materials. You can modify the inside of the model, particle effects.
ReadImage
- 加载人物模型,并控制移动 用fb开发 as3 比较简单-加载人物模型,并控制移动 用fb开发 as3 比较简单
3ds
- 3D模型导入MFC混合编程的源码,适合新手学习交流用的-3D model import MFC mixed programming source code, suitable for novice to learn to use the
ImportOgreXml_002
- 3DMax导入org的模型插件,比如火炬之光系列的人物动作模型都可以用这款插件导入到3Dmax-Org model 3DMax import plug-ins, such as torch light model series of action figures can use this plug into 3Dmax
fangkuai
- 俄罗斯方块实现程序,实现常见方块的模型,能实现堆叠和消除功能!-Tetris procedures, to achieve a common box model, to achieve the elimination of stacking and features!
Terrain
- OpenGL的导入3ds模型,并添加透视变换,视角大,可通过鼠标来改变-opengl import 3ds model and add perspective transformation, viewing angle can be changed via the mouse