搜索资源列表
five_w
- 一个使用权值判断算法的五子棋程序。由于没有使用深度搜索算法,计算速度很快。程序的智能主要由权值表决定,你可以很容易的修改它(或者使用神经网络自动修改)-a right to use the algorithm to judge the value of 331 procedures. As the depth of no use search algorithms, computing speed quickly. Intelligent procedures primarily by the
fivetwo
- 一个采用神经网络开发的5子棋的参考源代码-a neural network development of the five-game reference source code
AITechnicheques
- 一个使用VB.Net开发的演示人工神经网络的程序
OaNN
- 一个神经网络程序,可用于游戏开发等,包括神经网络的基本概念。
xiangqi
- 中国象棋的vc++代码,利用人工智能中的启发式搜索和神经网络等思想。
PacMan
- pacman小游戏,可用于训练神经网络,开发人工智能。-pacman game
PowerEasy_SiteFactory_eShop_1.2.0.0
- 人工智能下的五子棋程序,它实现了五子棋的人机对战,主要采用了人工智能里面的BP神经网络算法。-Backgammon under artificial intelligence program that implements the backgammon play against man-machine, mainly used inside the BP artificial neural network algorithm.
mine-sweeping-machine-game
- 利用人工神经网络制作的扫雷机游戏,很经典的,可以学到许多-Using artificial neural networks produced by mine-sweeping machine game, very classic, you can learn a lot
AI.Techniques.for.Game.Programming
- AI Techniques for Game Programming一书的附书源代码,中文名叫游戏编程中的人工智能技术,其中包括遗传算法,神经网络的内容-AI Techniques for Game Programming book source code attached to the book, the Chinese name of the game programming artificial intelligence techniques, including genetic algo
CarPlateandroid
- 安卓系统,基于opencv 、神经网络、分类器,实现车牌定位,识别。-Android system, based on opencv, license plate location, identification, use of license plate recognition classifier.
TheAIinTheGameDevelopment
- 《游戏开发中的人工智能》书籍。内容包含有限状态机、模糊逻辑、神经网络之类的技术,实现追逐、闪躲、基于模式的运动和聚集等游戏行为。-" Game development of artificial intelligence" books. Content that contains a finite state machine, fuzzy logic, neural networks and the like technology, chase, dodge, based on