搜索资源列表
04Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第四个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the fourth example, the meaning of a good refe
24dian100
- 这是一个关于二十四点游戏的编程思路与基本算法。大家有空来看看。-This a 24-point game on the ideas and basic programming algorithm. We look at the time.
BASampling
- 复杂网路中的BA无标度网络的边抽样分析 以及编程实现,如何实现算法。-Complex network of BA scale-free network edge sampling analysis and programming, how to realize the algorithm.
GobangGame
- 单机版五子棋,可以双人对奕,里面的算法很详尽,特别适合初学编程者看,希望大家多提意见-331 standalone version can double games inside the algorithm is very detailed, particularly suitable for beginner programmers, we hope to speak up
Gobang_the_core_algorithm
- 此乃五子棋的核心算法,采用C语言编程,希望可以帮助大家-This is the core of Gobang algorithm, the use of C language programming, I hope you can help
PathFinder
- 基于Action scr ipt的路径寻找算法,适合网页游戏编程。-Action scr ipt to find the path based algorithm, suitable for web programming the game.
skyblue
- 编程游戏的练习 俄罗斯方块 主要练习位图的加载 和算法的设计-Exercise Tetris major exercises bitmap algorithm design loading and programming games
21dian
- c语言编程21点,人机互动,但是ai由于没有进行数学概率严谨推算,ai算法比较简单-21 point c language programming, human-computer interaction, but because there is no mathematical probability ai rigorous projections, ai algorithm is relatively simple
AStar2
- A*算法,游戏编程中常用的寻路算法,非常快-A STAR ALGORITHM, BE USED FREQUENTLY IN GAME PROGRAMMING
2270QuadtreeII
- 算法编程题,北京大学OnlineJudge2270Quadtr-2270QuadtreeII
Chess-Programming
- 学习象棋编程的例子,包括AI算法,人机对战。-Learning chess programming examples, including AI algorithm, human war.
tic_tac_toe
- 这是一个带颜色UI界面的棋类游戏实现——tic tac toe(井字游戏) 编程语言:Visual C++ (MFC) 算法:alpha beta 剪枝算法-this is a game called tic tac toe with a UI interface base on MFC, using alpha beta algorithm, for those who want to learn something about MFC programing.
src
- 采用深度优先算法通过C++编程解决八数码问题(Eight digital problem)