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submarinefighting
- 修改的别人的源码,不过这是一个模拟程序,不是游戏,军舰的炮弹是自动跟踪潜艇的,潜艇有两种速度,炮弹以打到为终。开始时先设置参数-modified the source of others, but this is a simulation, not games, Warships from the shells of automatic tracking submarines, submarines have two speeds, shells hit by terminating. At t
GhostCatchMe
- 一个在单文档界面下的跟踪程序,可以自己控制一个物体,另一个物体自动跟踪的源代码-a single-document interface in the tracking process, one can control their objects, Another object of automatic tracking the source code
daqianting
- 修改的别人的源码,不过这是一个模拟程序,不是游戏,军舰的炮弹是自动跟踪潜艇的,潜艇有两种速度,炮弹以打到为终。开始时先设置参数-modified the source of others, but this is a simulation, not games, Warships from the shells of automatic tracking submarines, submarines have two speeds, shells hit by terminating. At t
打潜艇
- 这是一个模拟游戏,军舰的炮弹是自动跟踪潜艇的,潜艇有两种速度,炮弹以打到为终。开始时先设置参数-This is a simulation game, warships of the shells were automatic tracking submarines, submarines have two speeds, with shells hitting to the end. At the beginning of first set parameters
aiguard
- Torque引擎 怪物 AI 简单实现! 自动守卫 跟踪,攻击!-Simple Implementation of Torque engine monster AI! Automatic guard tracking, attack!