搜索资源列表
3c
- 三维碰撞研究的例子-3D collision Examples of research
tank3d
- 基于java的3D坦克游戏,第一人称射击视角,内含多边形生成模块,网格模块,实体碰撞的具体演示-based java 3D tank game, the first-person shooter perspective, consisted of polygons generated modules, mesh module, the specific entities collision demo
flashedBeta002
- FlashEd 0.2 是个游戏引擎包,不过和Gamepackage不同的是: FlashEd is a 3d engine 只要功能如下: • Multiple Cameras • Collision Control • Rendering Effects • Gravity • Polygon Animation • Rounded Objects Rendering • Linkab
3D_Tank
- 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测-directx9.0 do with a 3D tank game, the most important is adding an advanced physics Collision Detection
PengPeng1
- 这是是我前几天仿写的小游戏《看谁守得住》的源代码,有详细的注释,代码短,但涉及到windows实时网络游戏的诸多基本元素,包括多线程、套接字、双缓冲、边界检查、3D视角等,程序可扩展性好,对程序中小球个数NBALL重新赋值(比如改成6)可以方便的扩展成网络桌球,对大球个数修改可以方便的扩展成网络足球(需要修改碰撞判断条件),也可以很方便的移植为调试OpenGL、D3D程序的平台(替换显示类C3DConvertor),是一个值得参考的入门级实时3D游戏编程框架 游戏支持单机和双人局域网两
MYCOLLISION1
- 本代码演示了在3D游戏编程中经常要使用的碰撞检测-demonstration of the code in 3D game regular programming to use the Collision Detection
Collision_Test2
- J2ME Jsr184 3D游戏开发碰撞的一个程序,可以用于很多游戏中-J2ME Jsr184 3D game development a process of collision, can be used in many games
3dgame
- 用VC++编写的几款简单的3d游戏源代码! OpenGl 设计游戏 3D模型 动画模型 碰撞检测 场景编辑 -Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
ODE_Sample
- Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collisio
IrrChineseDemo
- Irrlicht引擎是一个用C++书写的高性能实时的3D引擎,可以应用于C++程序或者.NET语言中。通过使用Direct3D(Windows平台),OpenGL 1.2或它自己的软件着色程序,可以实现该引擎的完全跨平台。尽管是开源的,该Irrlicht库提供了可以在商业级的3D引擎上具有的艺术特性,例如动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。-Irrlicht engine is written in C++, a high-performance real-time 3
3dracer
- 一个3D赛车游戏的代码,对游戏编辑来说,不失为一个好的参考代码-A 3D racing game code, editors for the game, is a good reference source
col-det-and-resp-engine
- Create graphical 3D engine for writing video games (Collision Detection and Responce Engine) - By Georgy Moshkin.-Create graphical 3D engine for writing video games (Collision Detection and Responce Engine)- By Georgy Moshkin.
Ball
- visual basic6.0环境下的打桌球游戏,游戏的3D-2D转换算法和碰撞检测算法可以学习一下-visual basic6.0 environment Da Zhuoqiu game, the game 3D-2D transformation algorithm and collision detection algorithm can learn about
irrlicht-1.7.1
- Irrlicht是一个3D游戏引擎。它具有高效,实时等特点,是个完全跨平台的引擎,使用D3D、OpenGL和它的自己的渲染程序。支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。目前最新版本是1.7.1。-Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platform engine, using D3D, OpenGL
test
- 基于OpenGL的碰撞检测原代码,用于3D游戏开发中最常用的算法之一,希望有助于大家提高!-The collision detection based on OpenGL source code for 3D game development in one of the most common algorithms I hope will help us improve!
3D_billiards
- 3D billiard game which using the opengl interface and openal to apply the sound and so on. collision test.using the mouse to control the version and right mouse button is controlling the shooting function and move the mouse down can define the shooti
3D-game-programming-Mathematical-Methods-of-collis
- 3D游戏程序设计中碰撞检测的数学方法3D game programming, Mathematical Methods of collision detection-3D game programming, Mathematical Methods of collision detection
GameLib2005
- 一个高质量的游戏引擎源码,适用於Visual C++ 2005 IDE。 包含 2D、3D api, sound, input devices, sequence, collision, lighting, animation 與 etc.-A high-quality game engine source code for Visual C++ 2005 IDE. Including 2D, 3D api, sound, input devices, sequence, collision
3D-Game
- 一个完善的3D游戏,里面有摄像机的创建,模型,碰撞检测等。-A perfect 3D games, there are cameras to create, model, and collision detection.
collision
- virtools制作的3d小游戏,附上源代码,资源模块-Virtools production 3d game, accompanied by source code, resource module