搜索资源列表
GuiAxis
- 3D overlay显示坐标轴,Ogre overlay-3D overlay show axis
zuobianzou
- 坐标轴的放大显示 按比例计算 上面是正常的坐标轴 下边是放大后的 可以调整放大比例-Axis shows a pro rata basis to enlarge
ball
- 该程序用不同颜色的小球的运动轨迹来画出一幅抽象图画。小球共有七个,分别是红,绿,蓝,黑,白,靛青,橙黄色。小球在画布的上方分别间隔相等的距离,同时出发,但各个球的运动速度是逐渐减少的。第一个球最快,从第一个球到第六个球速度逐渐递减,且球的运动方向是逆时针,第七个球是顺时针运动。球的运动轨迹模拟光的反射。以边界的法线为对称轴的对称直线,即小球运动轨迹直线的入射角度等于反射角度。-The program with a different color ball trajectory to draw a
TransformUtilitiesWindow
- 提供用户复制游戏对象在Unity IDE环境中的坐标, 旋转矩阵, 缩放矩阵, 及轴线信息, 也允许用户将这些信息附加到其他对象上.-Copy the game to provide the user object in Unity IDE environment coordinates, rotation matrix, the scaling matrix, and the axis of information, also allows users to attach this infor
GAME
- 类似超级玛丽的横轴游戏,主要实现了图片的管理以及角色的碰撞检测-The horizontal axis games like Super Mario, image management as well as the role of collision detection
CameraMoveRotate
- Unity3D游戏引擎中,控制角色的旋转和移动:把该脚本添加到游戏物件的角色控制器组件下,可以控制角色的移动和旋转,并保持刚体的Z轴不偏转。-Control the role of rotation and movement: the scr ipt is added to the character controller component of game objects, role can control mobile and rotation, and keep the Z axis of
2
- Background Given a set of rectangles {R1, R2, …, Rn}, compute the area of their common intersection. i.e., Area(R1∩R2∩…∩Rn) The edges of the rectangles R1, R2, …, Rn, are either vertical or horizontal lines. For example, the intersectio
DoorOpen
- 以x、y、z轴旋转,可以指定旋转角度,实现打开关闭柜门。-In X, y, Z axis, you can specify the angle of rotation, to achieve open and close the door.
axis-runner.tar
- 这是一个非常好玩的3d跑酷游戏(包括全部源码),游戏的灵感来自原始 矿脉亚军为苹果计算机公司IIe-This is a very fun game 3d Parkour (including all source code), inspired by the game from the original lode runner-up for the Apple IIe
Unity3D-Rotation
- Unity3D鼠标拖拽绕任意轴旋转的实现-Realization of arbitrary rotation around the axis of the mouse drag Unity3D
mail.jar
- its a mail.jar that used to run axis with tomcat server
ballsRotation
- 小球旋转的功能,用于unity开发,能让小球在点击之后沿着Y轴旋转一次,之后再沿着X轴旋转一次。-Ball rotation capabilities for unity and development, allowing the ball after clicking one rotation along the Y-axis, and then after one rotation along the X axis.
HomeWork
- simple code use circle to rotate about axis x ,y ,z