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自动扫雷机
- 自动扫雷机 v1.0 1.双语版(中文,英文),能自动检测操作系统版本和语言,采用相应的界面和扫雷规则 2.可以自动完成扫雷过程, 在Athlon 1G上的最好成绩为: 初级:1秒 中级:1秒 高级:2秒 3.可以控制扫雷窗口的时钟的快慢,甚至停止 缺点:人工智能推理部分做得不是很理想,希望大家能帮忙改善.-automatic machine v1.0 a mine. Copies of the bilingual (Chinese and English), Automatic detecti
太空射击游戏
- 一个太空射击游戏,用VC编写,是对物体碰撞的探测实用例程。-a space shooting game, with VC prepared to object collision detection routines practical.
cHitChecker_src
- 游戏的算法 碰撞检测 开发环境是VC 库DIRECTX8.1-games collision detection algorithm development environment for VC DIRECTX8.1
colourpzjc
- 利用颜色作碰撞检测-use of color for Collision Detection
ode-0.5
- Open Dynamics Engine,物理/力学模拟的SDK,解决碰撞检测,刚体运动等,非常适合于游戏开发。-Open Dynamics Engine, physical / mechanical simulation of the SDK, solution collision detection, rigid-body movement, is well suited to game development.
vc6.0hitmonster
- 我自己采用SDK和DX制作的小人打怪物游戏,涉及碰撞检测,背景音乐,怪物随机移动和发射,希望对游戏初学者有所帮助。内含可执行文件,拷贝到和图片同一目录下可运行。-I use DX SDK and the production of small monster fighting game involving collision detection, background music, movement and random monster fired, and I hope to help beg
Testcode
- 这是用于碰撞检测的程序,我提供了他的类文件-This is for collision detection procedures, I will provide the types of documents
Demo_fight
- 一个J2ME平台上的格斗游戏DEMO,jbuilder建的项目,实现了格斗类游戏的大部分功能包括角色动作设计,碰撞检测,滚动地图等功能-a J2ME platform fighting game DEMO, JBuilder construction of the project, achieving a fighting game, including most of the functional role is the design, collision detection, map fea
scr12
- 屏幕分辨率检测Java小程序-screen resolution detection Java programs
PushMine
- 一个扫雷游戏的VC实现,增加一个功能即探雷的功能.整个游戏的实现倒不是很难,关键在提供一种编程的思想.-a mine VC game, a feature that is mine-detection functions. The whole game was not very difficult to achieve, the key in providing a programming ideas.
3D_Tank
- 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测-directx9.0 do with a 3D tank game, the most important is adding an advanced physics Collision Detection
JSR184Picking
- 手机游戏中使用jsr184中的光线检测实现碰撞检测的demo-mobile games jsr184 use of light detection achieve the collision detection demo
cHitChecker
- 是一个检测飞船与陨石碰撞的程序,让你了解一般2D游戏DirectX的开发过程。-detection spacecraft is a meteorite collision with the procedures, let you know the general game 2 D DirectX development process.
moc-collision-demo.v1.0.rc1.beta.2008.10.20.src.z
- MOC collision used in ogre for collision detection
GameCapture
- 这是用OPENCV里面人脸检测算法实现的一个小游戏,用vs2008的-This is OPENCV face detection algorithm inside a small game, using vs2008' s
3Dcollisiondetection
- DirectX Collision Detection sample codes with C-DirectX Collision Detection sample codes with C++
3D-game-programming-Mathematical-Methods-of-collis
- 3D游戏程序设计中碰撞检测的数学方法3D game programming, Mathematical Methods of collision detection-3D game programming, Mathematical Methods of collision detection
Version-detection
- 版本偵測 用於偵測 當前版本是否為最新的:D 可用於外掛上的更新,或是個人程序的更新通知-Version detection used to detect the current version is the latest: D can be used to plug the update, or a personal update notification program
Collision-Detection
- XNA4.0 2D游戏制作,需要很多碰撞检测来完成游戏的开发,本程序实现了相应的碰撞检测,在2D游戏开发中十分重要-XNA4.0 2D game production, you need a lot of collision detection to complete the development of the game, the program for the collision detection in 2D game development is very important
multiple-key-press-detection
- Multiple key press detection example flash