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SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
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超级cool的3d引擎原代码,自从0.3版本以来商业化,卖价10000美金. 用vc和opengl(支持shader2.0)实现.支持现在流行引擎的所有cool特征-super cool 3d engine source code, since the business since version 0.3, discontinue 10,000 dollars. vc and use opengl (shader2.0 support) to achieve. support now all p
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3d台球源码,-Source code of 3d pool game
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3D CUBE MAGIC源代码,玩家通过程序上的按钮来旋转魔方,直到各面同色,有打乱功能。用的是OpenGL,VC6编译即可-3D CUBE MAGIC source code, the player through the procedural Cube button to rotate, until the surface the same color, it disrupted the function. Using OpenGL, VC6 compiler can
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采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
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Chess source code in opengl
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用VC++编写的几款简单的3d游戏源代码!
OpenGl 设计游戏 3D模型 动画模型 碰撞检测
场景编辑
-Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
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VC++ 打飞机游戏,一款VC++游戏源码,没搞懂怎么玩,因为看不出飞机在哪里飞!游戏可以设置,自己布局游戏,带声音,玩起来挺有意思。在VC++6.0下编译通过。-VC++ fighting aircraft games, a VC++ game source code, how did they get to play, because the aircraft can not see where to fly! Players can set their own layout of the
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3d台球游戏源码,使用VC和OPENGL编写,有利于初学者理解OPENGL -3d billiards game source code, use the VC and OPENGL preparation will help beginners understand the OPENGL
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基于OpenGL的碰撞检测原代码,用于3D游戏开发中最常用的算法之一,希望有助于大家提高!-The collision detection based on OpenGL source code for 3D game development in one of the most common algorithms I hope will help us improve!
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this code is for opengl that can loaing bsp file.-this code is for opengl that can loaing bsp file
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3D魔方程序源代码 采用VC++6.0开发
使用了OPENGL 代码比较简单 可以作为新手学习的范例-3D Cube source code developed using VC++6.0 using OPENGL relatively simple code can be used as an example of novice learning
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是一个用来写多媒体软件源码的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏源码与模拟器源代码。-Is a software source code used to write multi-platform multimedia library, usually through a multi-platform audio, keyboard, mouse, joystick, 3D OpenGL
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At present, the source does not provide for me any interest, so I decided to share for you. I hope people like mauro will not put someone else s work as for herself and will respect all people that I put in credits.
Source code adapted for main 1.0
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利用opengl实现动画效果的源代码,编译环境是xp + vc6.0,The source code, compiled using opengl animation environment xp+ vc6.0
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基于OpenGL开发的一个地形引擎。
书里边提供了很多先进的地形算法-A terrain Engine based on OPENGL.
Source code for Focus On 3D Terrain
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Demonstrates how to manually modify the view matrix using mouse and keyboard input to create a First Person Shooter style control. This sample is very similar to the "First-Person-Shooter View Control" sample except this one uses no DirectInput. Chec
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a visual c++ program to control camera in opengl source code is provided.
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opengl简易版本cs游戏,可以射击,内含碰撞检测,包含源代码,以及资源(OpenGL simple version of CS game, you can shoot, including collision detection, including source code, and resources)
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A 3D maze game using legacy OpenGL
Bug: the torch is appearing every 24th frame because loading all frames consumes too much time. Can be fixed in the source code.
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