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3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
Mousehook
- 仙剑online*加抓图抓坐标工具: vc--vs2008 1.在游戏界面按任意键可以抓取当前坐标的坐标值和rgb颜色。 2.仙剑online自动打怪、加血功能: 其中怪物血值和自己人物的血值颜色、坐标需要用1中的功能抓取后替换到代码中。-仙剑online plug-plus drawings coordinates grasping tools: vc- vs2008 1. In the game interface by pressing any key can crawl
3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don