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Cell
- 纸牌接龙游戏 把所有牌按花色依次从小到大( A 到 K )捡到右边的红色框中,全部捡完游戏结束。 主要操作有:鼠标单击和双击,没有拖动。 规则 1:方块接方块,草花接草花,从大到小的接(比如:方块8要接到方块9的下面) 规则 2:K 可以移到空的绿色框中 规则 3:最小的可以用双击自动移到红色框中 规则 4:点牌要点牌的上半截 规则 5:-poker word games all colors followed by licensing from small to l
上古神器
- 代码模拟了龟兔赛跑爬山的情况,其中有个时钟触发设置每秒执行一次循环,乌龟的规则是:50% 的机会快走(右移三格) 20% 的机会下滑(左移六格) 30% 的机会慢走(右移一格). 兔子的规则是:20% 的机会睡觉(不移动) 20% 的机会大跳(右移九格) 10% 的机会大滑(左移十二格) 30% 的机会小跳(右移一格) 20% 的机会小滑(左移两格). 其中最先走到整 70 格的胜利,超过 70 格的从头开始 程序在一条线上打印了龟兔移动的轨迹,当两者重合时打印 P 乌龟
java_lsys
- 电脑中的花园 Lindermayer系统(简称L系统)是另外一种分形图形生成的方法,其主要原理是设定基本简单的绘图规则,然后让计算机根据这些规则进行反复跌代,就可以生成各种各样的图形来。用L系统可以非常逼真的模拟植物的生长过程。上面的程序就是L系统的一个展示。我们已经设定好了一个规则库,你可以通过选择不同的规则画出不同的图形来,同时,你可以通过“设置参数”来改变这些规则从而画出你自己的图形来! -computers garden Lindermayer System (L) is ano
China_vs_japan
- a little game rule: you can and only can move 2 steps at one time while your opponent can move only 1 steps at a time-a little game rule : you can and can move only two steps at one time while your opponent can move only one steps at a time
CardGame
- 简单的扑克牌程序,规则是牌的比较大小-cards simple procedure, the rule is relatively small licensing
cchess
- 一个网络对弈的中国象棋程序 操作: 1、Setting,选择对战方式。如果选择“网络对战”,进入“2”,否则,进入“3”。 2、connect,只在“网络对战”第一盘是需要。 3、set rule,设置计时规则。 4、start,开始下棋。
Mathgame
- 一个博弈论的经典游戏,规则是两边轮流走棋,走到最后一步者胜.先手只有一种走法能胜电脑,试试看-a game of the classic game theory, the rule is that the two sides take turns away game, who reached the final step victory. The offensive is only one law to be able to win a computer, and see what happen
ChineseChess
- 背景概述 功能简介 游戏的策划 开发前的准备工作 各个类的简要介绍 游戏的框架简介 共有类ChessActivity的实现 辅助界面相关类的实现 游戏界面相关类的实现 象棋规则类的实现 游戏界面的完善 游戏的优化与改进 -Introduction Background Overview of the game plan before the development of the preparatory work outlined
Red-Alert-Rule-Editor
- 自己写的红色警戒2游戏的规则文件辅助编辑器 ,可以自定义游戏内容-Red Alert 2 game to write their own rules file assisted the editor, you can customize game content
ChineseChess
- 鉴于局域网的特点和游戏本身的要求,本设计采用两层C/S架构来实现相互之间的通信。它主要包含以下几大模块:网络通信模块,图像绘制模块和规则设置模块。网络通信模块使得玩家可以方便的迅速建立起网络连接,从而实现联机对弈和聊天功能;图像绘制模块实现棋盘更新以及棋子动态表示等功能;规则设置模块用于约束玩家的棋步。-In view of the characteristics of local area network and play their own requirements, this design
src
- 四国军棋规则检查系统,通过检查用户所走的步数是否合法,基于此可以完成一个四国军棋游戏。-四国军棋rule checking system, by examining the user to take steps that they are lawful and can be completed based on this a game四国军棋.
sanqiyouxi
- 该程序是单机版的‘三子棋’游戏。规则很简单:下子阶段,组成’三‘时,可把对方的子变为无效子(下完后该子会被去掉)。行棋阶段,组成“三”时,可把对方的子直接去掉。谁最先无子谁就输。-The program is stand-alone version of the third son of chess games. Rule is simple: Now stage, composed of three may be to invalidate the other s sub-sub-(und
getCardOrder
- rule: 一副牌从上往下翻,首先从上面翻第一张,然后把第二张放到底部,再翻上面第一张,再把第二张放到最下面 这样翻出的结果是黑桃A,2....K,红桃A,2....K,小王,梅花A,2....K,方块A,2....K,大王。求最开始牌的顺序 define:一副牌是54张,所以定义从方块A..2...K为1,2...13....到53(小王),54(大王) question:猜中了结尾,需要猜开头。求开始牌的顺序。-just a simple c++ programme
Tic_MFC
- AI实验 “一字棋”游戏(又叫“三子棋”或“井字棋”),是一款十分经典的益智小游戏。“井字棋”的棋盘很简单,是一个3×3的格子,很像中国文字中的“井”字,所以得名“井字棋”。“井字棋”游戏的规则与“五子棋”十分类似,“五子棋”的规则是一方首先五子连成一线就胜利;“井字棋”是一方首先三子连成一线就胜利。 井-AI experiment " word game" game (also known as " third son of Chess" or &quo
the-gress
- 中国象棋将帅问题,下过中国象棋的朋友都知道,双方的将和帅不能照面,在残局中,很高告诉利用这一规则走出精妙的杀招。-Chinese Chess Generals problem, did some Chinese chess friends all know that both sides will not be handsome face to face, in the endgame, the very telling of this rule out the use of sophistic
Obstacleavoidancerule
- This file is a Game rule explain about the obstacle avoidance rule. you can use it.
ad
- DNF连发 绝对的好东西 支持下 真无语这规矩-DNF bursts of absolute good things really silent support of this rule
beachdemo
- Flash rule can help us to knw all of flashes
201051219132537
- QQ堂外挂 额,精简版的,凑活吧 运行平台: Windows -QQ Tang plug-volume, streamlined version of the rule, live it to run Platform: Windows
Rule
- 五子棋的算法 用c编程 希望对大家有所帮助。-The artificial intelligence is one of very active research areas in recent years. The machine learning and game playing are important branches of the artificial intelligence research. The research of game playing is alread