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Advanced 3D Game Programming With Directx 9.0 (Source Code).zip
- DirectX9.0 3D游戏编程
A3DwithDX9
- Advanced 3D Game Programming Using DirectX 9.0 的英文电子版,可供参考和学习。-Advanced 3D Game Programming Using DirectX 9.0 english electronic editon,study and refrence it.
GBA设计指导
- Game Boy Advanced(GBA)是日本任天堂公司于2001年推出的一款32位掌上游戏机.它着重于游戏机的便携式,并且以2D游戏为主(3D游戏依然不错).GBA有十分高效硬件图像处理加速,GBA基本上是现在全球公认的最佳的掌上游戏机.-Game Boy Advanced (GBA), Nintendo of Japan in 2001 introduced a 32-bit handheld console. It focuses on the portable console, an
03552610
- 知识一个简单的弹球游戏的原代码,功能如下: 要求如下: 1、可以通过菜单控制游戏的开始和结束。 2、每撞击砖块一次,该砖块即消失,并得到100分。 3、难度设置为改变小球的运动速度。难度分为1(初级)、2(中级)、3(高级) -knowledge of a simple pinball game's original code and functions are as follows : at least the following : 1. the menu can
Advanced-3D-Game-Programming-with-DirectX-9.0scr.r
- Advanced 3D Game Programming with DirectX 9.0 一书的源代码-Advanced 3D Game Programming with DirectX 9.01 books source codes
3D_Tank
- 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测-directx9.0 do with a 3D tank game, the most important is adding an advanced physics Collision Detection
Advanced 3D Game Programming With Directx 9.0
- DirectX9.0 3D游戏编程
Advanced_3D_Game_Programming
- Learn Advanced 3D Game Programming whit this book.
Beginning-CS-Game-Programming-Source-Code
- Only a few short years ago, everyone programmed games in C. There was no question about it—if you wanted to program cutting-edge games, you did so in C. Sure, C++ was around, but it was too “slow.” The advanced features that C++ offered took off
GameProgrammingCollection
- 上百个C++编写的游戏相关源代码,来自《游戏编程精粹》。可供初学者参考。-Hundreds of games written in C++ related to the source code, from " Game Programming essence." Available for advanced users.
Tricks.of.the.3D.Game.Programming.Gurus-Advanced.3
- 介绍Windows中游戏编程的一本好书,从编程基础到算法-Introduction of game programming Windows in a good book, from the basics to programming algorithm
DirectX-Ultimate-Game-Programming
- 开发计算机游戏充满了挑战性,需要开发人员具备大量的技能,富有奉献和创新精神。本书向读者介绍了如何将自身的技能与一些基本的C++编程技能结合起来,开发出自己的游戏。本书涵盖了游戏开发过程和方方面面,书中以一个名为Straned的第一人称射击游戏开发过程为主题展开介绍,首先介绍了DirectX 和Direct3D图形学,然后逐章介绍了游戏引擎和完整游戏的开发过程。主要内容涉及到基本的图形学技术、最基本的数学知识、碰撞检测和响应、声音回放、场景管理、动画以及模型/角色的加载和绘制。 一旦读者开
Advanced-3D-Game-Programming
- Advanced 3D Game Programming with DirectX 10.0
MUD-Game-Programming
- 一本介绍如何使用C++编写Mud游戏的书。英文版-In order to create an MMORPG, you need to know MUD programming. Get ready to build your foundation! If you have a basic knowledge of C++, "MUD Game Programming" gives you everything you need to know to begin programming your
3D-Game-Programming
- 3D游戏编程大师技巧 中文版 Andre LaMothe撰写的 <游戏编程大师技巧>的第二卷 基于3d光栅化、算法和实现进行了全面、深入讲述-Tricks of the 3D Game Programming Gurus:Advanced 3D Graphics and Rasterization
Advanced.Game.eclipse.example.code
- eclipse高级游戏编程设计实例代码Advanced Game Programming eclipse example code -Advanced Game Programming eclipse example code
Game-Engine-Design--The-Game-Loop
- more advanced game loop
Sudoku-Advanced
- quick game developed in java . has very good user interface
Maze-game
- 每次都随机生成迷宫线路,并且分为基础,中级,高级三个等级,休闲益智小游戏-Each time randomly generated maze route,Divided into the basis, intermediate, advanced three levels casual puzzle game
Game Engine Toolset Development
- Toolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period