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这个socket服务器代码可以为你建立指定的监听端口、客户端请求响应机制等一些服务器所具备的基本框架
-the socket server code can you establish designated monitor ports, client requests for response mechanism and some other servers with a basic framework
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J2SE编写的一个局域网点对点聊天工具,每个程序同时作为服务器和客户端,使用Java Socket通过IP地址建立连接,可以显示对方信息、文字聊天和互传文件-J2SE written a local area network P2P chat tool, each program can act as both server and client, using Java Socket to connect with the IP address, you can display other in
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Java通过socket+swing实现一个简单的网络版有声斗地主游戏。包括服务器和客户端代码。-Java socket implementation through a simple sound Landlords game. Including server and client code.
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c++实现的足球俱乐部管理小程序,支持俱乐部的添加删除。球员管理,交易等。后期添加了服务器与客户端的连接互动,用socket实现-c++ implementation of a small football club management, support for the club to add deleted. Player management and trading. Later added a connection to the server and client interaction
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Socket简单服务器和客户端其他人不需帐号就可自由下载此源码-Socket simple server and client account can other people do not have the freedom to download this source
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基于visual c++ 和 socket的五子棋,可联机.分为服务器和客户端两部分.-Based on visual c++ and socket of Gobang, available on-line. Server and the client is divided into two parts.
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VC 2005编写的网络五子棋源代码,包括服务器和客户机代码两部分,对学习VC界面编程和socket编程非常有用。-VC 2005 prepared by the network Gobang source code, including server and client code in two parts, for learning VC programming and socket programming interface very useful.
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VC游戏大厅程序,实现的客户端和服务器端的通信,使用的WIM32 API,采用非阻塞的Socket.实现了.写日志,读INI文件的功能都实现了.-VC games hall procedures, to achieve the client and server communications, the use of WIM32 API, using non-blocking Socket. True. Write the log, read INI file functions are impl
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网络象棋对战系统,支持多人登录,分客户端和服务器端,采用Swing加套接字实现,代码简单易懂,适合学习JAVA的人使用-Chess combat system, support network DuoRen login, points the client and the server, the Swing and a socket, easy to understand and to realize the code for learning a JAVA people use
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基于VC++ MFC开发的五子棋程序,分为客户端和服务器端,使用SOCKET编程,可以实现两机间的对战。-Based on VC++ MFC development of backgammon program, divided into client and server side, using the SOCKET programming, can be achieved between the two machines play against.
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自己模仿坦克大战开发的一个socket通信游戏。分服务端与客户端代码两部分。-To imitate the communication game sees the development of a socket. Sub-server and client code in two parts.
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客户端服务器端SOCKET编程 是客户端与服务器端通过SOCKET进行连接-Client server side SOCKET programming is to connect client and server-side through SOCKET
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21点游戏多人网络版
(1)熟悉和掌握网络编程的基本方法和步骤;
(2)进一步理解client/server交互模式;
(3)加深学生对游戏程序的设计和实现方法的理解;
(4)熟悉socket编程接口,掌握用socket编程接口开发面向连接的网络应用程序的方法。
-The 21:00 game multiplayer online edition (1) familiar with and master the basic network programming method
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一个简易聊天软件和网络坦克游戏的整合版,采用Socket和多线程,包括服务器端和客户端2部分-A simple chat software and network integration tank game version, using the Socket and multithreading, including server and client
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聊天室的实现要实现客户端(cilent)和服务端(server),客户端(client)和服务端(server)通过Socket建立必要的连接。并让服务端(server)程序监听一个众所周知的端口。当客户端(client)的连接请求到达时,如果服务端(server)同意建立连接,则将创建一个新的Soket并绑定到另一个端口,使用这个新建的Socket与该客户端(client)建立连接,而服务端(server)继续在与原来的端口监听,等待新的连接请求。
当连接建立后,通过输入/输出流并通过这
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c#五子棋编程,形式为桌面程序。程序包括服务器端和客户端两部分,网络通信编程使用基于TCP协议的Socket实现。-c# backgammon program, in the form of desktop applications. Procedures, including server and client in two parts, network communications programming using TCP-based Socket implementation.
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利用socket网络编程和图形界面技术,实现客户端和服务器之间的通信,从而达到两台机器通信的目的。-Socket network programming and graphical interface, the communication between client and server, so as to achieve the purpose of the two machines to communicate.
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Socket 在 U3D之中的程序源码,直接可用。C/S架构,实现基本通信。后续功能须自己开发-Socket for U3D code.Server/Client mode.Completed basical communication.You should develop any other functions by yourself.
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一个Java聊天程序服务端和客户端程序,C/S结构,ChatServer 类实现了一个聊天室服务器端, 此类有一个构造器, 在构造器中使用newServerSocket()建立一个Socket 连接。RunServer()方法中运行聊天服务,通过Socket 类的getInetAddress().getHostName() 方法获得主机名, 建立新的ChatHandler 对象实例, 在synchronized (clients)中取得与客户端的同步。内部类ChatHandler 继承了Thre
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客户端是cocos2dx,服务器是java,挺不错的一个例子-The client is cocos2dx, the server is Java, quite a good example
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