搜索资源列表
DaZi
- mfc编写的打字游戏,包括对于位图的操作-mfc prepared by typing games, including plans for the operation -
dazi
- 汇编编的打字游戏-compilation series of the game typing
daziji
- 这是一个关于模拟器上显示的打字机效果的代码,请各位多指教 -This is a study on the typewriter simulator show the effectiveness of code, more advice please
dazi
- 打字联系源代码 谢谢互相学习打字联系源代码 谢谢互相学习-Contact Thank you typing the source code to learn from each other typing linked the source code to learn from each other thanks
dazi
- 汇编编的 打字游戏 最终解释权归原作者所有 本人只是共享-Compilation series of the game is the ultimate power to interpret the type owned by the original author of all I just shared
dazi
- 一个网页打字游戏,具有源代码 可直接去玩,具有分等级的攻能-Typing a web game to play with the source code can be directly with a sub-class of attack can be
dazi
- 练习打字的好游戏,可以帮助你提高打字速度。-Typing practice good game, can help you to improve typing speed.
dazi
- 是一个打字计时练习的程序,在缓冲区中预放了一些字母,运行时,可按照屏幕上 显示的字母输入练习,每输入完一行按回车键后,可显示出练习输入的时间.-Is a timed typing exercise program, in the buffer pre-put some letters, run-time, in accordance with the letters on the screen enter practice, the input end of each line press
long
- 很好玩的打字游戏,速度可调,用于微机原理作业是个不错的选择。欢迎下载。-dazi what you want
dazi
- 自己用MFC开发的打字游戏,源代码适合初学者-Typing game, oneself use the MFC development source code for beginners
dazi
- 非常简单的大字游戏,让你学的更轻松,打字游戏源码-Characters very simple game that lets you learn more easily
long
- 很好玩的打字游戏,速度可调,用于微机原理作业是个不错的选择。欢迎下载。-dazi what you want
dazi
- 这是一个打字,类似金山游戏,从顶部掉下来的英文字母,当你敲击对应的字母,他就会消失,你的游戏就不会结束,当超过那么多,游戏结束-This is a type similar to Jinshan games, letters fall the top, when you tap the corresponding letter, he will disappear and you will not be the end of the game, when more than so many,
dazi
- 这是用c语言编写的打字训练游戏,希望对于初学者有一定帮助。-This is written in c language typing training game, hope it is helpful for beginners.
dazi
- 在Unity 中设置一个打字游戏界面,玩家可以在上面点击单词,打字玩耍-In Unity set up a typing game interface, players can click on the word, typing play
dazi
- vb.net新手练习实用的代码,欢迎下载(Vb.net novice practice practical code, welcome to download)
DaZi
- 一个基于java的小程序,jf = new JFrame("dz"); jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); jf.setBounds(100, 100, 500, 500); jf.setLayout(null); set4Str(); jf.addKeyListener(this); jf.setVisible(true); // jp1 = new JPanel();