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1985_Super_Mario_Bros
- 1985年的超级玛力源代码 Super Mario Bros. Copyright 1985 Nintendo Coded by: William Merrill Buerger Buergerw@warp.msoe.edu http://www.msoe.edu/~buergerw With help from: John Ratke -Keyboard Handler Themie Gouthas -XLIB graphics stu-19
GraphicsHandler
- This a Graphics Handler for bitmaps that are used to describe object or player positions in a game. The use of these bitmaps can also be used to facilitate sprites. The movement of the sprites is done in the Game Engine.-This is a Graphics Handler fo
GameHandler
- Game Handler for esenthel engine.
dd2
- Java applet using layout, textfields , label setting and mouse event handler.
motion-shotting-game
- this motion shooting game but you need a motion sensor and handler before developing this game.-this is motion shooting game but you need a motion sensor and handler before developing this game.
snake
- 这是一个简单的贪吃蛇游戏!只要把这个游戏导入eclipse就可以运行和查看源代码-import com.ruimin.snake.model.GameConstant import com.ruimin.snake.view.GameView import android.os.Bundle import android.os.Handler import android.os.Message import android.app.Activity im
code
- eve自动登录工具,含技能到期提醒,自带出错处理函数-eve automatic login tool, including skills expiration reminder, comes with an error handler
GameHandler
- Game Handler for esenthel engine.
GraphicsHandler
- This a Graphics Handler for bitmaps that are used to describe object or player positions in a game. The use of these bitmaps can also be used to facilitate sprites. The movement of the sprites is done in the Game Engine.-This is a Graphics Handler fo
07-MyPlayer-v2-Handler
- 07-MyPlayer-v2-Handler机制-07-My Player-v2-Handler mechanism