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flashedBeta002
- FlashEd 0.2 是个游戏引擎包,不过和Gamepackage不同的是: FlashEd is a 3d engine 只要功能如下: • Multiple Cameras • Collision Control • Rendering Effects • Gravity • Polygon Animation • Rounded Objects Rendering • Linkab
java2d
- java2d游戏引擎 Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fi
volumecalc
- 计算多面体体积的程序源代码-calculating polygon volume of source code
polygon_game
- 多边形游戏,属于国际信息学奥林匹克竞赛试题。单人进行,开始时有一个或n个顶点构成的多边形,每个顶点被赋初始值,每条边有运算符号+、X。按步进行-Polygon game, belongs to the international informatics Olympic competition for the test. There is a single, start a vertex constitute or n polygon, each vertices are an initial v
duo
- 名称叫做多边形游戏,是算法设计技巧与分析中经常会遇到的一类问题,主要是由贪心法来解决-Name of the game called the polygon is algorithm design techniques and analysis of a class of frequently encountered problems, mainly by the greedy method to solve
nov98
- 国外游戏开发者杂志1998年第十一期配套代码,包含Andrew Flavell关于MIP-mapping的文章的配套代码,Stan Melax多边形下降的例子代码和Jeff Lander的关于IK的例子代码--Code of game development magazine in 1998 the 11th issue, contained Andrew Flavell`s necessary code aboutMIP-mapping article , example code about
Chap05
- 选自《3D游戏编程》第5章 实战例题:3D编程技术的实战例题, 包括基于单色多边形的绘图技巧,多重纹理的合成方法,光影贴图:运用多纹理技巧实现模拟光照,广告牌,法线贴图,阶层体系:3D数据的基本处理方式,动画,和蒙皮。-Selected from the " 3D Game Programming" Chapter 5 actual example: 3D programming examples of actual combat, including single-color
Simple3DTest1
- 3D多边形绘图游戏-Java源码,简单的绘图游戏,简单3D应用-3D polygon graphics games-Java source code, a simple drawing game, a simple 3D application
Polygon-Collision-Tutorials
- RAR Archive. Application to the same titled book.
200761603679
- 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。所有这些只有区区 264KB。请看程序截图!-3D panorama of a roaming procedure, which includes 3D games produced many of the basic skills such as: Z buffering,
MGame
- 多边形游戏,用VC++6.0实现多边形游戏程序,算法设计与分析。-Polygon games, with VC++6.0 to achieve polygon games, algorithm design and analysis.
merge
- 利用动态规划的思想编程实现多边形游戏。内含全部c工程,内容完整,代码可行-Using dynamic programming ideas polygon game programming. Contains all c engineering, content integrity, code possible
Hyperoids
- 非常好的几何射击游戏,玩家在有多边形构成的世界中不停射击从四面八方撞击过来的多边形。-Very good geometric shooter game, players in a world of polygons in the crash kept shooting from all over the polygon.
MulGame
- 多边形游戏,c++语言的实现,源代码,很多人都能会的,easy-Polygon game, c++ language implementation, source code, many people could be in, easy
Polygon
- 多边形游戏算法,此算法包含游戏输入界面,可以设置多边形游戏的边的数量和边的权值。-Polygon game algorithm, this algorithm contains game input interface, you can set the number of sides of the polygon games and edge weights.
diangdianfancun
- 速度是3D程序中最重要的指标,你必须限制绘制的多边形的个数,或者提高显卡绘制多边形的效率。显卡最近增加了一个新的扩展,叫做顶点缓存VS,它直接把顶点放置在显卡中的高速缓存中,极大的增加了绘制速度。 -The speed is the most important indicator of the 3D program, you must limit the number of polygon draw, or to improve the efficiency of the graphics
Duobianxing
- 能实现幼儿多边形面积周长计算,随机出题,并可以产看做题记录和分数-Can realize children polygon area perimeter calculation, random number, and can be produced as a record and score
ConcaveColider
- 这是个非常好的多边碰撞检测例子,可以图形设置为多边形,这样碰撞检测更精确-This is a very good example of multilateral collision detection, graphics can be set to a polygon, so that more accurate collision detection
PolygonGame
- 多边形游戏,实现多条边之间的+与*运算的算法,并求得断掉不同边中的最大值-Polygon games, multi-edges between the+ and* operation of the algorithm and obtained a different side of the maximum cut off
Chapter-10
- 多边形向量演示程序,查看理解 深入 明白 有助于编写向量计算-Vector polygon demo