搜索资源列表
KuLouTouGame
- VC++6.0编写的\"骷髅头\"小游戏.类似宝石方块,三个相同的骷髅头连成一线则消除,发生头骨破裂的声音,支持道具.学习VC++游戏编程的很有帮助.-prepared by the "skeleton" as small game. Similar gem box, 3 skeletons of the same company as the first line is eliminated, the rupture occurred skull voices suppor
3D ARPG类游戏Demo(VC)
- 3D ARPG类游戏模式Demo(VC)屏幕坐标反向变换到3D坐标应用DirectX9,展示了如何载入和显示.X文件里的骨骼动画。-3D games Demo mode (VC) screen coordinates to reverse transform DirectX9 3D coordinates application, demonstrated how printed and display. X documents in the skeleton animation.
Skeleton.zip
- 小游戏,应用到coco2d引擎,学习iphone游戏编程的好例子,Small games, applied to the engine coco2d learn iphone games a good example of programming
DDemo
- 简单的地形骨骼动画天空演示-Simple skeleton animation sky terrain demo
3D_Engine_opengl
- 基于opengl的3D游戏引擎代码 包含 GUI界面管理模块窗口引擎模块粒子特效模块输入系统模块 消息管理模块 音频管理模块 游戏场景模块 资源管理模块-Based on the 3D game engine opengl code contains GUI interface management module window particle effects engine module module module input system management module audio mes
Skeleton
- 一个J2ME小游戏源码,适合初学者学习。挺清晰的。-A J2ME game source code, suitable for beginners to learn. Quite clear.
VertexBlend
- 一个网格动画的源程序,实现了网格 骨架的读入,生成运动的动画-An animation of the source grid, the grid implementation of the skeleton to read, exercise generated animation
Skeleton
- skelenton prog from sams teach yourself game programing in 24 hours (chapter 2)
3DARPGDemo(VC)
- 屏幕坐标反向变换到3D坐标 应用DirectX9,展示了如何载入和显示.X文件里的骨骼动画。-Inverse transform screen coordinates to 3D coordinates application DirectX9, shows how to load and display. X documents in the skeleton animation.
Skeleton
- 一个赛车游戏,JAVA编写,希望大家给与指教-it is just a car race game, support broker.
my_xfile_test_3
- 最经典的学习OPENGL FK 骨骼动画源码.更多游戏编程相关内容,如场景导入和管理,碰撞和物理引擎,刚性动力学,IK动画,场景编辑器,T&L和可编程SHADER,特效等,都可依照此例为基础扩展下去.NEHE的教程只是一个个分散的历程,但自己亲自动手写引擎的话,最好有一个基础的稳定架构,此例作基础比较合适.-The most classic of learning OPENGL FK skeleton animation source, the original author along the
Form1.cs
- Simple game skeleton
SpaceInflators-skeleton-windows-(1)
- CS Project - Making your own game involving aliens and projectiles/goodies.
KinectInteraction
- kinect 开发包,用于骨架数据的提取与界面交互-kinect toolkit, skeleton data, interface activities
skeleton
- 使用C++语言,通过openGL的图形编程接口,读取格式为3DS的骨骼模型文件,并显示在屏幕中。但是由于3DS类型的文件是静态模型文件,所以不能进行控制,如果要进行控制,那么需要用动态的骨骼文件,如ms3d文件等。- Using the C++ language, through openGL graphical programming interface, read the format of the skeleton model 3DS file and displayed on the
Form1.cs
- Simple game skeleton
Form1.cs
- Simple game skeleton
Import Ogre skeleton into 3dsmax
- Import an Ogre skeleton into 3dsmax.
kinect_for_writinggame
- 在visual studio使用c#,利用kinect开发的“农家书院”体感游戏,包括人体骨架识别判定,flash播放等整套游戏流程-In visual studio using c#, use kinect developed " Farm College" somatosensory games, including human skeleton recognition judgment, flash player so the whole flow of the game
DirectX
- DirectX骨骼动画加载器,用于加载骨骼动画的小例子-DirectX skeletal animation loader for loading skeleton animation small example