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Battlefield_C_2008
- This application is a battlefield simulator game with three types of units: Infantry, Cavalry, and Artillery. The map consists of several different terrain types lined in a six-sided-square grid as seen in many turn-based video games. The computer pl
codefans.net
- Java版中国象棋项目设计源代码及论文,还附有成品可运行的文件。 20世纪60年代初,麦卡锡提出了alpha-beta修剪算法,把为决定下一个走步而需对棋盘状态空间的搜索量从指数级减少为指数的平方根,大大地提高了机器下棋的水平。IBM的超级计算机“Deep Blue”更是一个神话,让棋迷们神往。本文根据国际象棋程序设计的一些成功经验,提出中国象棋程序设计的一些思路和方法。-Chinese Chess Java version of the project design source c
russian-square
- 俄罗斯方块程序,用C语言实现,算法比较简单-Russian square procedures, the use of C language implementation, the algorithm is simple
ItcastTetris
- 在ecplise上开发的完整工程源码代码,有完整的功能,优秀的递归算法,实现很好的逼真的俄罗斯方块游戏图片和标准-In ecplise developed on complete source code engineering, complete functionality, excellent recursion algorithm, achieve good lifelike Russian square game pictures and standards
JavaApplication11
- java图形,用*号画圆形和正方形,要求一定的画圆算法-java graphics, painting with an asterisk round and square, circle algorithm requires a certain
gwjjh
- Dimensional phononic crystals FDTD method calculation examples band gap, Foreign materials inside the source code, Minimum mean square error MSE calculation algorithm.
1642
- Algorithm for researchers to do reference, Minimum mean square error (MMSE) algorithm, Calculate the multifractal trend fluctuation analysis.
ncpfd
- Virtual power wireless sensor network coverage, Minimum mean square error MSE calculation algorithm, Debugging can be used.
7185
- Minimum mean square error (MMSE) algorithm, Much posture, multi-angle, have different light, Suppressed carrier type differential phase modulation.