搜索资源列表
CreateHeader
- EXCEL 转化为游戏可以读取的数据文件-headerbinmaker for windows source code
数据存取代码
- 使用unity开发游戏过程中,经常需要存储大量数据。然后在需要时读取某个数据。本段代码很好的处理了这一问题(When developing games with unity, you often need to store large amounts of data. Then read a data when needed. This section of the code is a good deal with this problem)