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Focus.On.3D.Models
- 这是一套很好的学习地形渲染的资源,里面讲述了渲染地形的各种技术,并且里面的代码都可以编译通过,效果也很棒!-This is a good learning exaggerated topography of the resources inside the exaggerated terrain on the various technical, and inside the code can be compiled through and the results would be terrif
Babylon
- Silverlight 5的3D引擎开源项目,基于Silverlight 5平台。 支持以下功能: Collisions Diffuse channel Ambient channel Textures (including light maps) Per-pixel per-vertex shader Models/cameras and lights 项目开源,可自行修改!-Silverlight 5 3D engine open source project, based on Sil
fly_engine
- fly_engine是基于OPENGL库开发的游戏引擎.包含游戏所有组件及引擎用的模型插件原码,是给研究3D游戏实施渲染技术及高级的游戏核心游戏算法的朋友一个好的引擎例子.-fly_engine is based on OPENGL library developed game engine. with the game all the components and engine models of plug-ins with the original code, is to research
IndieLib_SDK
- IndieLib is a c++ 2.5d engine for game development and fast game prototyping in a really easy way. Internally it uses Direct3d for hardware acceleration, but doesn t use DirectDraw or ID3DXSprite, it directly draws textures on polygons. The engine is