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Engine_v0.2.tar
- 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP
UIEngin
- 一个很好的3D界面引擎源码, 新手可以学习如何在3D游戏中制做游戏界面.-a good source 3D interface engine, and newcomers can learn how to game the system for 3D games interface.
k3d-source-0.7.4.0
- This K-3D, the free-as-in-freedom 3D modeling, animation, and rendering system.
FireworkSystemDemo.rar
- D3D中的粒子系统,一个焰火效果的例子,有源码,D3D particles in the system, an example of the effect of fireworks, there is source
game3dlod_080617
- 该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。 该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。 编译可以在WIN32下,有Visu
SnowSystemDemo
- D3D中的粒子系统,是下雪的效果,有源码-D3D particles in the system, the effects of snow, there is source
ripsample
- 游戏开发中的粒子系统实现VC++源码,包含注释-Game development system of particles in the VC++ source code, including the Notes
GearSrc-1.2.0
- Gear UI Java Mobile framework -Gear from DigitalApes is a full blown open source framework aimed to provide a consistent infrastructure for Java Mobile developers. It provides a powerful set of tools to rapidly develop truly device independent Java
RakNet-3.71
- RakNet is a a cross platform, open source, networking engine for game programmers. This is Indy license version of RakNet. A free Indy license allows you to use RakNet in a single downloadable application for the PC, Mac, iPhone, gPhone, or Linux
ParticleEffects01
- cocos2d中的粒子系统效果源码,展示了各种精彩的粒子系统效果-cocos2d particle system effects in the source code to demonstrate a variety of exciting particle system effects!!
webgame
- 很经典哦,我想只要你学会了这个源码做网页游戏不在话下-Classic Oh, I think as long as you learn to make web games not to mention the source
qianghuaceshi
- 一个易语言写的装备强化小程序源码,可用于游戏的装备强化系统-Equipment to strengthen an easy language to write the program source code, can be used for equipment to strengthen the system of the game
jME3_materials
- jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL 和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。-jME (jMonkey Engine) is a high-performance graphics-based scene graph
SA2SERVER
- 官方完整初始端源代码,外加各项开放方向指导书,需要在繁体系统下运行.-The initial official full source code, plus the opening direction of the guide book, you need to run under the traditional system