搜索资源列表
g3d-src-6_06
- 是sourceforge的一个开源项目G3D - 3D Engine,它所提供的C++ 3D graphics library对3D游戏开发的开发者,研究者,学生都有很好的帮助,做3D游戏开发的朋友怎么能够不下载呢!?-it is sourceforge open source projectG3D - 3D engine. the 3d graphics library will do good to game developer,researcher,student,it is very
neoengine-0.8.2
- NeoEngine is an Open Source platform independent 3D game engine written in C
Genesis3D-v1.6-Src
- Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere Open Source 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
axiom-0.7.2.0-src
- Open-source, cross-platform 3D rendering engine for .NET. The Axiom Engine is a high-performance C# port of the powerful OGRE engine. Its flexible component-oriented architecture allows easy extension and provides full support for both DirectX and Op
SIO2_SDK_v1.3.5
- iphone下的开源3D游戏引擎,这个不说你也觉得牛吧?不用多说下载吧.-iphone under the open source 3D game engine, this does not say that you also think that cow, right? Needless to say download it.
Babylon
- Silverlight 5的3D引擎开源项目,基于Silverlight 5平台。 支持以下功能: Collisions Diffuse channel Ambient channel Textures (including light maps) Per-pixel per-vertex shader Models/cameras and lights 项目开源,可自行修改!-Silverlight 5 3D engine open source project, based on Sil
swe3D
- 此为作者自主研发的3D引擎swe的一个简单的演示程序,主要用于演示引擎在制作地表、室外场景、rpg游戏等方面的功能。场景是通过引擎的场景编辑器做出来的。本程序中总共包含了两个场景的演示。 引擎是基于插件和LUA脚本的,附的源码包含了本演示相关的插件的源码。另外所有的“.sct”文件即是脚本文件,可以用记事本打开。-This is the author of self-developed 3D engine swe a simple demo program, mainly for dem
glm
- tutorial for openGL 3D modelling
SDL.tar
- 很出名的开源3d游戏引擎,可跨平台(windows,wince,symbian,os2)-Very well-known open source 3d game engine can be cross-platform(windows,wince,symbian,os2)
ODE_Sample
- Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collisio
IrrChineseDemo
- Irrlicht引擎是一个用C++书写的高性能实时的3D引擎,可以应用于C++程序或者.NET语言中。通过使用Direct3D(Windows平台),OpenGL 1.2或它自己的软件着色程序,可以实现该引擎的完全跨平台。尽管是开源的,该Irrlicht库提供了可以在商业级的3D引擎上具有的艺术特性,例如动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。-Irrlicht engine is written in C++, a high-performance real-time 3
Rap3d_SDK
- Rap3d是自己写的一个轻量级3D引擎,自己觉得比较好用。 我在sourceforge上申请了开源项目,在那里可以下载到Rap3d SDK. http://rap3d.sf.net/ Rap3d SDK 中有引擎的使用说明和几个例子,上手很快的-Rap3d write their own 3D engine, a lightweight, feel relatively easy to use. I have applied for open-source project on
SimGear-2.0.0.tar
- SimGear是飞行模拟项目FlightGear的引擎,是一套开源库。-SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications.
HGE-Map-Tutorial
- HGE Map Tutorial是一款基于HGE的Tile地图引擎(HGE是一个高效的2D游戏引擎,它是完全开源的(基于VC++),授权是慷慨的ZLib License, 任何人可以几乎不受限制的使用它,或基於技术核心开发引擎。 HGE简单的说,就是以3D加速实现2D图像的做法,它的作品可以在很低配置的电脑就能高效运作, 目前,国外人士评价HGE为最好的非商业2D游戏引擎。)-HGE Map Tutorial HGE of Tile is a map based on engine (HGE i
celeron55-minetest
- Open source 3D Game Engine similar to Minecraft in OpenGL.Useful for those studying fundamentals of OpenGL programming.Includes network/server.
d3d
- 3d Counter-Strike like game engine.You can open the door, climb on lifts, use kit. supports many commands on the console.
jME3_materials
- jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL 和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。-jME (jMonkey Engine) is a high-performance graphics-based scene graph
itweenexamples_23demos_u3dcool
- iTween是一个动画库,作者创建它的目的就是最小的投入实现最大的产出.让你做开发更轻松,用它可以轻松实现各种动画,晃动,旋转,移动,褪色,上色,控制音频等等(iTween is a free, open-source project. As such, it doesn't require any purchase or licensing to be used on commercial projects or otherwise)