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  1. Terrain

    0下载:
  2. 己做的3D模拟浏览,重要用的是读入TEXT文档里面的模拟地形数据,有雾化效果-others do 3D simulation browsing, it is important the document read TEXT inside the simulated terrain data, atomizing effect
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:15092
    • 提供者:易益平
  1. AngelDocs_v2.2

    0下载:
  2. Introduction This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you re a beginner, don t be off-put by the advanced stuff. If you re experienced, don t be patronized by the beg
  3. 所属分类:Game Engine

    • 发布日期:2017-05-08
    • 文件大小:1842862
    • 提供者:zhouyabin
  1. 数据存取代码

    0下载:
  2. 使用unity开发游戏过程中,经常需要存储大量数据。然后在需要时读取某个数据。本段代码很好的处理了这一问题(When developing games with unity, you often need to store large amounts of data. Then read a data when needed. This section of the code is a good deal with this problem)
  3. 所属分类:游戏引擎

    • 发布日期:2017-12-19
    • 文件大小:2048
    • 提供者:nier
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