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snake
- 通过curses,unix-c实现的简单贪吃蛇游戏,界面比较简单,只通过信号实现,未使用多线程技术-Simple Snake game implemented by the curses, unix-c, the interface is relatively simple to achieve only through the signal, not to use multi-threading technology
CppTank
- C++编写的一个坦克大战,这个程序的初衷是自己练习多线程和互斥对象的。事实上这个程序很很多不合理的地方,虽然是C++程序但是几乎没有体现封装性。-C++ write a tank warfare, this program is to exercise itself multithreaded and mutexes. In fact this program very many unreasonable places, although it is the embodiment of c++
MyGame
- 基于c#开发的一个打字游戏,实现了竖立进度条表示血量,多线程等操作(A typing game based on the development of c#, the erection progress bar said blood, multi-threaded operation)