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  1. graphics_pipeline

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  2. Implementation of GPU (Graphics Processing Unit) that rendered triangle based models. Our goal was to generate complex models with a movable camera. We wanted to be able to render complex images that consisted of hundreds to thousands of triangles. W
  3. 所属分类:VHDL-FPGA-Verilog

    • 发布日期:2017-03-29
    • 文件大小:650.11kb
    • 提供者:Praveen
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