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bc45
- BORLAND 4.5编译器.UCOS-
EX1_x86L
- 一个UCOS下的经典例程,用BC4.5编译(也可以运行MAKETEST),如果你用的BC3或者其它版本的话,把目录强行改为BC45就可以了.-a UCOS the classic routines with BC4.5 compiler (also can run MAKETEST), if you use other versions or BC3, then what Contents forced to Cooking on it.
EX2_x86L
- 一个UCOS下的经典例程,用BC4.5编译(也可以运行MAKETEST),如果你用的BC3或者其它版本的话,把目录强行改为BC45就可以了.-a UCOS the classic routines with BC4.5 compiler (also can run MAKETEST), if you use other versions or BC3, then what Contents forced to Cooking on it.
EX3_x86L
- 一个UCOS下的经典例程,用BC4.5编译(也可以运行MAKETEST),如果你用的BC3或者其它版本的话,把目录强行改为BC45就可以了.-a UCOS the classic routines with BC4.5 compiler (also can run MAKETEST), if you use other versions or BC3, then what Contents forced to Cooking on it.
EX4_x86L.FP
- 一个UCOS下的经典例程,用BC4.5编译(也可以运行MAKETEST),如果你用的BC3或者其它版本的话,把目录强行改为BC45就可以了.-a UCOS the classic routines with BC4.5 compiler (also can run MAKETEST), if you use other versions or BC3, then what Contents forced to Cooking on it.
uCOSbuild
- uCOS编译环境建立+BC45+TASM , 绝对能装 我以编译成功-uCOS build environment set up+ BC45+ TASM, definitely can hold me to compile successfully
ucos-iiMEM
- 该程序是本人在ucos_ii基础上调用基本函数了解内存分区变化, 显示分区头指针,已使用内存块个数,总数,未使用个数 在BC45下编译通过,该程序仅供学习使用。 -The program is based on my call ucos_ii basic understanding of memory function zoning change, the first indicators show the district has used the number of memory
SNAKE_BC45
- 利用uC/OS II模拟器写的贪吃蛇游戏,注释比较全,可以了解uC/OS II 常用API的使用方法。 \BC45\SOURCE下是源码 \BC45\TEST下可以看到运行效果-Using uC/OS II emulator written by Snake game note relatively complete, you can understand the uC/OS II common API is used. \ BC45 \ SOURCE is the source cod
BC45
- 嵌入式平台搭建,基于ucos的平台搭建,源码分享。-Embedded platform
uCOSV252
- uCOS-II V2.52源码压缩包,用bc32或bc45进行开发-uCOS-II V2.52 source archive, or bc45 bc32 be developed with
SOFTWARE
- UCOS 可在BC45下的编译源码,已经测试通过。- the source of UCOS which can be compiled under the BC45