搜索资源列表
UDPImageArmLinux
- 基于uclinux采用udp通讯协议实现图象等网络规范文件的传输.采用c/s模式,服务器端实现并发而响应多个客户的请求.经过测试,代码能在linux主机之间,arm与arm之间以及pc与arm之间进行通讯(文件中的readme(此为linux下编写)对代码有个总体说明)-use udp protocol communications networks such as image regulatory document transmission. Using c / s mode, the ser
con_d
- 4 ch adc +udp server+gpio control for mini2440
UDPserverclient
- 基于UDP的客户和服务器的简单代码 适合初学者使用-UDP client and server based on the simple code
Transform-station
- linux下UDP串口通信程序,串口接收下位机传的数据,然后通过UDP转发给服务器。-UDP and serial port programs with linux,receive the data from serial port and transmit it to server by UDP socket
server.tar
- 用Qt实现的基于UDP和TCP的聊天室,用户可以选择UDP传输或TCP传输。实现了自动滚屏、快捷键设置的良好交互界面。这个服务器端的代码。-Implemented in Qt UDP and TCP-based chat rooms, users can select UDP transport or TCP. Automatic scrolling, shortcut set a good interface. This server-side code.
USBCAM--UDP
- Tiny6410 USB摄像头采集图片,UDP协议 网络传输图片到server上-The Tiny6410 USB camera capture pictures UDP protocol network to transfer pictures to the server
Qt-TCP-UDP-DetectUdisk-server
- 服务器端,利用qt实现tcp/udp发送文字消息,检测U盘插拔。里面包括x86和arm两个版本的源码。-Server-side using qt tcp/udp send text messages, U disk plug detection. Which includes the source code of the two versions of the x86 and arm.
LinuxUdpService
- linux下udp服务器程序和可执行文件,前面已上传了客户端,这里是服务器端-Udp server program under Linux and executable files, has been posted in front of the client, this is the server
src
- 串口服务器程序,主机通过网络连接串口服务器,透传从主机传过来的数据,支持tcp server、tcp client、udp-Serial server program, the host server via a network connection port, pass-through from the host pass over the data to support tcp server, tcp client, udp
socket
- Linux下socket编程示例,包括TCP/UDP编程,循环服务器、并发服务器等-Linux socket programming examples, including TCP/UDP programming cycle servers, concurrent server, etc.
udp
- udp服务器端 实现对要求不高的或者不需要加密的端对端的通信。-Udp server Implementation of requirements is not high, or don t need an encrypted end-to-end communication.
tcpudp入门程序
- 一个通俗的tcp/udp入门程序,运行在Linux上,实现简单的发送接收,即server和client(A popular tcp/udp entry program, run on Linux, to achieve simple sending and receiving, that is, server and client)