搜索资源列表
Leaf_M
- 完全凭借java程序编写出来的一棵分形叶子,很有意思,其非常像真实的叶子。不仿-fully with the procedures for the preparation of a fractal leaves, very interesting, very like real leaves. Do not look at imitation
huffman_f
- huffman_f 在huffman_e的基础上,将排序改为利用堆排序原理选择最小的两个权值。也即,将所有元素的权值组织成堆后,每次堆内的根结点就是最小值了。每取出一个根结点后,就把堆尾元素调到根结点重建堆。取出两个最小值合并成一个子树后,再把子树作为叶子结点放到堆中,并让其上升到合适的位置,保持堆性质不变。因为每次不必完成整个排序过程,而只是组织成堆,因此,这种方法要比使用快速排序更快。上述算法参考了mg-1.2.1中Huffman编码的实现,见http://www.cs.mu.oz.au/m
LeafRecognization-FromLittlebone
- 首先对10个样本进行学习,计算得到一个“叶子”的“记忆”模式,然后对输入的模式进行识别,给出相似度。-first pair of 10 samples for study, calculated a "leaf" the "memory" mode, and then import the model identification, given similarity.
mytree3
- 使用跌代算法实现了一个逼真的树叶的形状,程序中画出的叶子类似于榕树的叶子。-use or generation algorithm to achieve a realistic shape of the leaves, the head of procedures similar to the leaves of the tree leaves.
YEZHI
- 用tc3.0编写的一个画图程序,图形为叶子,动态显示-tc3.0 prepared with a drawing program, leaves for graphics, dynamic display
leafmodelling
- 提取图象边缘信息,以matlab编写,以叶子为例子。
leaf
- 根据计算机图形学的知识用C++实现一片叶子
eight
- 八叉树的实现 功能: 1、创建八叉树。 此八叉树为满树,即所有节点/叶子全部创建。 用户可以自定义此八叉树的深度和所处的三维场景中的位置。 注a:由于创建树时为满树创建,故层数太大时创建时间可能会比较久,请耐心等待。 注b:创建顺序为(1)上层左前节点-(2)上层右前节点-(3)上层右前节点-(4)上层右后节点 -(5)下层左前节点-(6)下层右前节点-(7)下层右前节点-(8)下层右后节点-(1)-(2)…… 2、先序遍历八叉树。 八叉树创建成功后
lsystem3 openGL程序
- openGL程序 简单的程序叫你如何掌握用递归思想(L-system)画一棵树(有树干有叶子)。这也是画地形的必修课。-openGL program simple procedure called recursive thinking you how to master the (L-system) draw a tree (a tree with leaves). This is a required course terrain painting.
leaf.rar
- 计算叶子面积周长用到图形图像处理的边缘检测算法,Circumference of the leaf area calculated using graphics image processing edge detection algorithm
yezi1
- 绘制叶子的基本形态。在vc上开发运行。有自定义数据。-Rendering the basic form of the leaves. Developed in vc run. Self-defined data.
binarytree
- 二叉树的递归(先序,中序,后序)遍历,创建叶子结点数,二叉树深度-Recursive binary tree (first order, in sequence, after the order) traversal, create leaf nodes, tree depth
ltrees
- XNA植物建模算法,其中LTreeDemo可以直接控制树的生成,LeafTool用于创建叶子的texture-XNA tree modeling algorithm,where LTreeDemo is for modeling and preview trees, LeafTool is for creating texture of leaf.
sanyefengche
- 输出一个转动的大风车,对三个叶子进行不同的颜色填充。-output a picture
c-leaf
- c语言做的叶子程序,在一定范围内,随即生成一定大小,形状,颜色等信息的叶片-c language program to do the leaves, in a certain range, then generate a certain size, shape, color and other information leaves
donghua
- 本程序实现帧动画,屏幕上一开始什么都没有,随着时间的推移出现底座,花盆叶子,最后是花,完成了整个动画显示。-The procedure to achieve frame animation, the screen started nothing, the base occurs over time, pot leaves, and finally took to complete the entire animation.
quxianyezi
- 运用Visual C++的MFC文档视图画,Bezier曲线画的叶子图形,计算机图形学实例源代码-Visual C++ using the MFC document view drawing, Bezier curve drawing leaves graphics, computer graphics, source code examples
mycontourlet_hard
- contourlet算法处理叶子边缘的算法,用于统计叶子的牙齿。非常好。-contourlet leaf edge algorithm processing algorithms for statistical leaves teeth. Very good.
HomeWorkIteratedFunctionSystems
- 迭代函数系统Iterated Function Systems 计算机图形学 作业3-0用opengl 实现了绘制叶子 三角堆 等 四个图形-Iterated function system Iterated Function Systems computer graphics operations to achieve a 3-0 draw leaves triangular stack of four graphics
基于颜色特征识别花朵和叶子
- 基于颜色矩(一阶矩和二阶矩)求出图像花朵和叶子区域。