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ParticleSystem.rar
- 以DirectX技术导入模型,可实现尾随左摄像机,可实现粒子系统,DirectX technology to import models, can be left behind the camera, particle system can be realized
weisuishexiangji.zip
- D3D游戏开发 DirectX 9.0 尾随摄像机示例,D3D development of DirectX 9.0 games behind the camera example
poiqbtr-dimensional-middleware
- 这是基于小波变换的数字水印代码,在嵌入的水印加上一个pn尾随机序列-This is a digital watermark based on wavelet transform code, plus a pn in the embedded watermark random sequence