搜索资源列表
NURBSQMHZLC
- OPENGL的关于NURBS曲面绘制的程序源代码,在VC控制台应用环境下,直接可编译运行,适合初学者研究学习。-OPENGL rendering NURBS surfaces on the program source code in VC console application environment can be directly compiled to run, suitable for beginners to learn.
1
- Nubrs非均匀有理B样条对曲面的拟合,误差的判断-Judgment Nubrs non-uniform rational B-spline surface fitting error
Bezierqumian
- 利用Bezier曲面的算法,根据给的的点,生成双三次Bezier曲面的网格图形。-Use of Bezier surfaces, according to the point of generating a grid pattern bicubic Bezier surfaces.
B-qumian
- 根据B样条曲面的生成算法,根据给定点,生成双三次B样条曲面的网格图形。-Generation algorithm based on B-spline surfaces, according to a given point, to generate a grid pattern bicubic B-spline surfaces.
floater
- 给定一张开空间流形三角形网格曲面,将它无自交地展开为一张二维三角形网格。 曲面只有一个边界。用opennl解线性方程组,具体看下include,下个opennl才能运行。写的时候用vs2010,具体算法看注释吧。-floater parametrization
201111
- 计算机图形学 c++ 自由曲线与曲面 bizer 自由曲线与曲面-Free curves and surfaces in computer graphics
bezier-move
- opengl实现运动的贝塞尔曲面,曲面随点的运动而改变形状-opengl achieve movement Bezier surfaces
openGL4_yh
- 实现对三维点云数据的曲面重构显示,并附带有三维点云数据TXT文件,方便用户测试,Opengl学习必备入门程序,并已封装好了各种类,方便学习- Surface Reconstruction achieve the three-dimensional point cloud data display, along with a three-dimensional point cloud data TXT files, user testing, Opengl learning essential
openGL5_yh
- 实现对三维点云数据的曲面重构显示,而且通过迭代指定了每个片面的法失,使重构曲面更加平滑,Opengl学习必备入门程序,并已封装好了各种类,方便学习-Surface Reconstruction achieve the three-dimensional point cloud data show, but also through an iterative method is specified for each one-sided loss to make a smoother surface
a-progeam-of-RBF
- 此文件主要用于求径极基函数,可用于求曲面内极大值、极小值,力求曲面包络。-This file is used to find the diameter of the main pole base function can be used to find the surface maxima, minima, and strive to music enveloping.
guiji1
- 等参数线法加工轨迹生成,通过点云数据生成曲面,初学者必备-Processing parameters such as line trajectory generation
Bernstein-Surface
- Bernstein 曲面,使用OpenGL绘制,里面有详细算法描述。-Bernstein surfaces, use OpenGL, which has detailed algorithm descr iption.
RAND_BSPLINE-SURFACE
- 本程序可以生产随机点的B样条曲面,可供相关的研究者参考!-This program can generate a B-spline surface from random points,it can be referred to by relevant researchers.
faxian.grs
- ug软件的grip二次开发,动生成选择曲面的法向线段,可延长-grip ug secondary development of software, automatically generates select surface normal line, extended
b_surface_base
- 这是本人基于B样条基函数方法而实现的曲面编程,使用opengl绘图。方法很简单,且可以迁移使用,欢迎下载。-This is my B-spline surfaces programming base function-based approach achieved using opengl drawing. The method is very simple, and can be migrated to use, welcome to download.
bspline4_deboor
- 这是本人基于B样条deboor算法实现的B样条曲面,使用Opengl实现,可供做B样条曲面的研究者使用。-This is my B-spline-based algorithm deboor B-spline surfaces, use Opengl realize, for doing the researchers used B-spline surfaces.
BESIER
- 使用OPENGL做的贝塞尔曲面,想要学习贝塞尔曲面创建过程的可以模仿此代码.-Bezier surfaces using OPENGL do want to learn the process of creating Bezier surfaces can mimic this code.
matlab
- matlab绘图程序,包含三维网格图z=x^2+y^2 和三维曲面图z=x^2+y^2-matlab draw program
slim_soft
- 移动最小二乘法求曲面谷脊线,并立体呈现 参考文献:Sparse Low-degree Implicit Surfaces with Applications to High Quality Rendering, Feature Extraction, and Smoothing-To obtain the valley ridge moving least square method, and three-dimensional rendering
Bsurface
- 用c++语言写的B样条曲面的绘图程序,程序简单易懂-C++ B spline surface