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DRAWFS.rar
- 显示三维函数曲面,可旋转,缩放,有多个不同曲面可选
fh.rar
- 用浮动水平线法实现的三维曲面造型。
Graph1.rar
- 很多几何图形的画法,如三维图形、曲线及曲面的绘制,三次样条曲线,BEYOND,曲面,Beziel曲线等
lesson18
- NeHe)的OpenGL教程- 二次曲面 第十八课 二次曲面是一种画复合对象的方法,这种方法通常并不需要很多的三角形。-binding for the Java language) OpenGL tutorial-conicoid 18th class conicoid painting is a composite object method, which does not usually need a lot of the triangle.
NurbsSurf
- VC编的OpenGL下显示非均匀有理B样条曲面(NURBS),可供图形学初学者参考-VC series of the OpenGL display non-uniform rational B-spline surfaces (NURBS), the reference graphics beginners
内插—存数据
- opengl练习程序,主要实现了OPENgl中一些最基本的应用,可以进行曲面内插和存数据等功能。-opengl practice procedures, the main OPENgl some of the most basic applications that can be inserted within the surface and the data capabilities.
heart_NURBS
- 在vc环境下调用opengl绘制心形的带状nurbs曲面-in vc environment called opengl rendering the heart-shaped strip NURBS surfaces
MultiQuadric
- 多面函数法进行曲面模拟,并在查找论文的基础上进行优化。原创。-multidimensional function method for simulation of surface, and search for papers on the basis of optimization. Originality.
PhDpaper_QinXujia
- 《医学图象的曲面重建》 为浙江大学博士学位论文。此文对医学数据的表面重建进行了详细的阐述,主要针对Marching Cubes算法提出了他自己独到的理解和理论创新。并且详细的论述了相关领域的多种算法理论。-"medical image reconstruction of the surface" of Zhejiang University for a doctorate thesis. The article on the medical data of the surfa
画Bezier曲面的源代码
- 请使用OpenGL的mingw运行,我在开发环境这里找不到-please use the OpenGL mingw running, I can not find a development environment here
亭子
- 借助于VC 和OPENGL利用三角形和柱子形成的复杂建筑物(亭子)如论在显示还是在制作上都有一定的技巧,可以当作一个非常好的额例子进行参考,我还在努力的制作曲面形状的亭子,做好以后上传。-using VC and use OpenGL and columns triangle formation of complex structures (pavilion) on the show in production or have certain skills, be regarded as a v
Surface.2000.6.5
- 用OpenGL实现鼠标控制三维坐标及其上曲面的空间旋转,可以作为编程人员的参考 -use OpenGL 3D coordinates of the mouse and the control surfaces on the space rotation, as a reference Programming
CG4
- 实现了Bezier曲面的构造算法,随机生成一个曲面造型。(TurboC2.0,编译前修改库路径)-achieve a Bezier surface structure algorithm generates a random surface modeling. (TurboC2.0, compiler for amending the path)
teapot纹理
- VC++6。0编写的opengl teapot纹理曲面-VC 6. 0 opengl teapot prepared by the Surface Texture
Chap04_MyTemplate
- 自己写的显示Bezier曲面的算法,比较乱,包括注释掉的opengl的Nurbs显示,但是效果不错,自认为与opengl的显示Nurbs函数的显示效果差不多,希望有用-himself wrote the show Bezier surface algorithm, more chaotic. comment out the opengl including the Nurbs, but worked quite well. since that show with opengl Nurbs fu
coons_surface
- 双三次coons曲面的程序,c环境下编译通过-bicubic P. surface procedures, c compiler environment through