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SMOKE.rar
- 实时的2D流体仿真算法--烟雾,本框架的目的就是让程序员可以轻松的拓展实现三维的流体仿真。,Real-time 2D fluid simulation- smoke, the purpose of this framework is to allow programmers to easily achieve the expansion of three-dimensional fluid simulation.
PocketPC2002
- 一个非常简单的气体模拟,3dmax也是该模式模拟的,对流体仿真有帮助-A very simple gas simulation, 3dmax is the model simulation, the fluid simulation help
FluidSolver_win
- 流体仿真,vc++ 6.0编写,基于stable fluids论文的方法。win32平台程序,使用opengl绘制。-Fluid simulation, vc++ 6.0 is written thesis based on stable fluids method. win32 platform program that uses opengl rendering.
Particles
- 粒子系统,可以用于对流体的仿真,模拟烟火、水流等效果.-Particle system can be used on fluid simulation, simulation of fireworks, water and other effects.
MjgIntelFluidDemo
- 流体仿真算法。基于基于欧拉的方法,实现流体的仿真-fluid, simulation
liquid
- 基于OpenGL的流体交互式仿真,采用粒子系统实现-OpenGL-based interactive simulation of fluids, the use of particle system
Palm
- 一个掌上电脑能运行的流体仿真程序,非常简单,可以参考-Pocket PC can run a fluid simulation program is very simple, you can refer to
fluid_source
- 基于sph算法的流体仿真,没有进行渲染,适合初学者学习sph-Sph-based fluid simulation algorithm, there is no rendering, suitable for beginners to learn sph
FluidDynamics
- 一个用opengl编写的流体仿真算法的2D示例程序,请参考Jos Stam的论文《Real-Time Fluid Dynamics for Games》-Opengl prepared fluid simulation algorithm of the 2D sample program, please refer to the Jos Stam papers, " Real-Time Fluid Dynamics for Games,"