搜索资源列表
PbM
- 在已知道立体视觉中左右两幅图像对应点的前提下,用pbM求解基本矩阵(F Matrix)-know the three-dimensional visual images around two corresponding points on the premise that pbM used for the basic matrix (F Matrix)
sift-1.1.1_20070330_win
- 三维立体图像方面,用Visual Basic实现图像处理的源程序
imagetest
- 关于图象的 立体显示 除了显示这一块仍然有问提,框家基本没问题了,仅供参考-on the stereoscopic images show that in addition there is still a question mention that the basic frame house no problem for reference
points
- opengl 点云显示,可以显示多种颜色,可以立体显示,这是基本的opengl程序。-opengl point cloud display, can display a variety of colors, you can display, which is the basic opengl program.
jhq416_OpenGL
- 给大家 综合介绍了下OPENGL在VC6.0中从最基本的绘图到立体绘图整个过程 希望大家好好研究-Give us an integrated presentation of the next OPENGL in VC6.0 drawing from the most basic to the whole process of three-dimensional graphics hope that we carefully study
OpenGLbase
- opengl的基本图形,其中包含有点、线、面、立体图形、和库图形的显示-basic opengl graphics, which includes a bit, line and plane, three-dimensional graphics, and display graphics library
ATaxonomyandEvaluationofDenseTwo-Frame
- 一位外国专家基于三维立体匹配算法的论文,并有基本实验作为研究。-A foreign expert-matching algorithm based on the three-dimensional paper, and basic experiments for the study.
Simulation-ofdimensionalwarehouse
- 立体仓库模拟程序,可以输入地址进行单巷道堆垛机搬运模拟演示,绝对可以运行。-Three-dimensional simulation program storage, you can enter an address for a single roadway Stacker handling simulation demo, I absolutely can run.
orientation
- 立体影像打开、影像灰度存取等基本功能,并拥有实现这些功能的源代码,可以在该源程序的基础上进行开发,实现影像的相对定向或绝对定向-Open the three-dimensional images, image gray-scale access to such basic functions, and possess the source code for these functions, you can proceed on the basis of the source code devel
caview_GUI
- 虚拟现实库文件 以及源文件,是3D开发者的里那个号助手。实现功能包含基本的立体匹配及重建,-Virtual reality library file and source file that is in 3D developers assistant that number. Implement the basic features include stereo matching and reconstruction,
Three-dimensional-ball
- 三维立体球模型,通过opengl展示建球的基本过程,让喜爱openggl的同学作为建立体球的参考-Three-dimensional sphere model, opengl display the basic process of building a ball and let the favorite openggl students as a reference for the establishment of the body ball
StereoVision_Stefano-Mattoccia(PPT)
- 介绍立体匹配的基本知识,为学习双目立体匹配打好基础-Introduce basic knowledge of stereo matching, to lay the foundation for learning binocular stereo matching
Ransac
- RANSAC为RANdom SAmple Consensus的缩写,它是根据一组包含异常数据的样本数据集,计算出数据的数学模型参数,得到有效样本数据的算法。它于1981年由Fischler和Bolles最先提出[1]。 RANSAC算法经常用于计算机视觉中。例如,在立体视觉领域中同时解决一对相机的匹配点问题及基本矩阵的计算。 RANSAC算法的基本假设是样本中包含正确数据(inliers,可以被模型描述的数据),也包含异常数据(Outliers,偏离正常范围很远、无法适应数学模型的数据)
line2
- OPENGL 编程,用到了基本的点,线,和三维映射到二维立体显示,实用性高-OpenGL programming, use the basic point, line, and three-dimensional map to the two-dimensional stereoscopic display, high availability
OLED
- 0.96" OLED (SSD1306) for arduino 驱动及3D立方体演示 能用I2C或SPI连接及控制,并且内带基本图形绘制函数:点,线,中空圆形,填充圆形,中空矩形,填充矩形..等 除了一般图形范例外,另外还附上仿3D图形的源码, 能在OLED屏上显示一个立体自由旋转的立方体 -0.96 " OLED (SSD1306) for arduino drivers and 3D cube demo I2C or SPI can be connected and c
stereovision
- 双目立体视觉的图形匹配与视差求解,实现摄像头的标定。-This example shows how to compute the depth map between two rectified stereo images. See the Image Rectification ExampleImage Rectification Example to learn about the details
mesh_simplification
- 网格简化, 将复杂的带有很多细节的物体的三维立体网格进行任意比例的简化,使得其减少点和面片的数量并保持物体的基本特征,以达到加快图像显示及压缩文件的效果。-Mesh simplification, the complex three-dimensional grid with many of the details of the object simplified in any proportion, such that it reduce the number of points and
imsad1
- 一种基本的立体匹配算法SAD,比较适用于初学者使用,是用matlab编写的-A basic stereo matching algorithm SAD, more suitable to use for beginners, is prepared using matlab
4
- 利用地球立体剖分格网生成SubdivisionR_树索引模型 针对三维数据管理中八叉树索引冗余多、R-树索引插入删除过程复杂的问题,依托GeoSOT地球立体剖分格网,提出了一种新的八叉树与R-树有机结合的Subdivision R-树索引模型(Subdivision R-tree)。首先,以GeoSOT地球立体剖分格网八叉树索引为基础构建了Subdivision R-树索引模型结构 随后,设计了Subdivision R-树索引模型基本的插入、删除、查询、分析算法 最后,开展了Subd
litipipei
- 计算机视觉中的立体视觉匹配,用八点法求基本矩阵,画出极线-Stereo vision matching in computer vision, with eight point method for basic matrix, draw a line