搜索资源列表
mesh2hmap-0.3.2
- 用3d建模工具建好三维模型后,导出为mesh文件,本程序就是把3d mesh转换为高度图,从而为读取高度图建立三维模型打下基础,实现加速显示的目标。-3d modeling tool built with three-dimensional model, export mesh file, the program is to 3d mesh into a high figure, so as to read a three-dimensional model of a high figure t
3dfly
- 3维飞行游戏源码,opengl ,vc++制作,一个无限地形飞机-3d fly game
pro_CAD
- cad画图软件,其中包括2维的和3维的,希望给大家有点帮助-Cad drawing software
3-D-temperature-control-system
- 基于OpenGL的三维虚拟温度控制系统,很有意思的,自认为都可以做比较次的3D游戏了-based on OpenGL, three dimensional temperature control system
OpenglFrame
- Opengl实现的3维场景漫游,有碰撞检测,类似CS地图,新手可以看看,高手就不用看了-Opengl to achieve three-dimensional scene roaming, collision detection, similar to the CS maps, novice can see, experts do not read
3
- 采用二维中值滤波函数medfilt2对受椒盐噪声干扰的图像滤波-Two-dimensional median filtering function medfilt2 of the image noise by filtering salt and pepper
engine
- VRML相关安装程序,VRML是基于虚拟构建的一个可以制造出3维例题图画的软件-VRML-related installation, VRML is based on building a virtual three-dimensional example can produce pictures of the software
3d-GVF-B-Surface-12-3
- 利用GVF场提取三维点云模型边界特征,从而实现模型重建-Use of GVF games 3 d point cloud model extracted border feature, so as to achieve the model reconstruction
OpenGL
- 1,opengl 渲染窗口 2,OpenGL 画三角形,并响应鼠标左右键 3,Opengl 实现3维物体的导入,文件为txt的,还有事件响应。4,OpenGL实现3维物体的导入 还有贴图的导入,事件响应。-1、openGL render window 2、openGL create triangle and respond message 、3openGL load 3d file (*.txt) 4、openGL load 3d file with mesh and respond
OpenGL
- 此文件中汇集大量OpenGL实例,在实例中解决3维计算机图形学的诸多问题-This document collection of OpenGL examples, in the instance of 3 d computer graphics to solve the many problems
opengl_3d_render
- opengl,实现3维几何体的绘制与显示。完整源码。-using opengl to draw and render 3d models.
Plot3AxisAtOrigin
- 绘制3维带箭头坐标图,实现了matlab无法实现的一项小功能-plot 3d figure with arrow
3-d-coordinate-transform
- 对大地测量学中的坐标进行三维坐标的系统变换-To the geodetic coordinate system of 3 d coordinate system transformation
3-d-reconstruction
- 实现对肝脏超声图像的三维重建并进行面显示-To realize the liver ultrasound images of the 3 d reconstruction and carries on the surface show
3-d-mesh-face-models
- 本程序是实现的结果是一个标准的三维网格人脸模型。-This program is to realize is the result of a standard 3 d mesh face models.
UB-segger-code.tar
- 3维图像(点云、立体视觉图像)分割算法,基于区域的分割方法-3d image (point cloud,stereo image)segmentation algorithm,region-based.
3
- 用OPENGL画出麦克斯维速率分布曲线,用OPENGL画出麦克斯维速率分布曲线-maxwell line draw
3-d-terrain-simulation-technology
- 三维地形的动态显示,包括绘制纹理,地形自动旋转等-Dynamic display of three-dimensional terrain, including the drawing texture, topography automatic rotation
3-d-vanishing
- 改程序提供了用一个立方体旋转来实现三维立体消隐的方法,可以为消隐相关算法提供一个参考,希望对大家有所帮助!-Reform program, a cube rotating three-dimensional blanking for blanking algorithm to provide a reference, we hope to help!
opengl_qt_draw3D
- 四棱锥由5个面构成一个封闭的立体图,其中4个共顶点的侧面是三角形,底面是个四边形。如果我们要绘制一个3D的四棱锥只需要绘制这5个面即可,绘制的方法和前一篇文章OpenGL_Qt学习笔记之_03(平面图形的着色和旋转)的相同。只不过这里的顶点坐标是3维的,所以图像深度那一维不一定为0。因此我们可以事先计算好四棱锥各个顶点的坐标,这对学过立体几何的人来说应该是小case了。然后绘制每个面就可以。 注意,在opengl中绘制每个面时,所有面给出的顶点的顺序都要按照逆时针或者顺时针(我这里采用的