搜索资源列表
tree
- OpenGL编3D游戏_特殊的平面_树。用VC++实现的,很好的学习3d游戏制作的范例。-OpenGL Code 3D games _ the plane _ tree. VC++ achieve a good learning example of 3d game production.
3D-Billiard
- 基于opengl与openAL的简单3d桌球游戏,包括场景建模,声音,贴图,场景漫游,鼠标键盘控制等功能。-Opengl and openAL simple 3d billiard games, including the scene modeling, sounds, textures, scenes walkthrough, mouse and keyboard control functions.
3DPGamePEnginePArchitecture
- 3D游戏引擎架构,学习资料,很不错值得看下。-3D game engine architecture, learning materials, worth a look very good.
3Dgame
- 几个3d游戏的源码包括:A01_OpenGL的程序框架,A04_摄像漫游,A05_开天辟地,A07_特殊的平面_树,A09_MD2动画模型,A12_碰撞检测,对3d游戏编程初学者有很大作用。-The source of several 3d games include: A01_OpenGL the procedural framework, A04_ camera roaming, A05_ epoch, A07_ _ special plane tree, A09_MD2 animated
MD2FileLoader
- 基于opengl的3D游戏人物(战斗怪兽)的仿真。里面的代码很齐全。-Opengl, 3D game based on characters (fighting monsters) in the simulation. Inside the code is complete.
Driect-3D
- 例程实现了,通过网络,联机可以看到对方对模型的控制,就如网络游戏看到对面移动和自己移动。新手下载需要修改文件中的IP地址可实现两台电脑联机。-The routine is to achieve, through the network, on-line you can see the other side of the control of the model, such as online games see opposite mobile and mobile. The novices do
FractalTerrain
- VC++使用Opengl编程技术生成逼真的蓝天白云、群山连绵的三维效果,虽然生成的是一张静态图,但三维空间感很强烈,就像从飞机上航拍的一幅精美照片,掌握好Opengl技术,开发出高质量的3D游戏来似乎不是什么难事。-Blue sky and white clouds, VC++ use Opengl programming technology generates realistic three-dimensional effect of the mountainous, generated a
HDMISpecification1.4b
- 最新HDMI spec v1,4b HDMI以太网络通道:为HDMI链接增加高速网络功能,无须使用其他以太网络缆线,即可充分利用基于IP的设备。 音频回传通道:带有内置调谐器与HDMI接口的电视,无须使用其他音频缆线,即可"上传"音频数据至环绕声系统。 HDMI 3D功能:为主流3D视频格式定义输入/输出协议,为真正的3D游戏与3D家庭影院应用奠定基础。 4K x 2K像素视频支持:支持1080p以上的视频分辨率,支持可比拟许多商业电影院所使用数字影院系统的下一代显示设备
3D
- 3D数学基础:图形与游戏开发++英文版和源码-3D mathematical foundation: graphics and game development++ English and source
3D-GAME-PROGRAMMING(PERFECT)
- DirectX游戏编程基础,条理清晰,注释全面。-DirectX game programming foundation, clarity, Notes comprehensive.
Mathematics_for_3D_Game_Programming
- Mathematics_for_3D_Game_Programming_and_Computer_Graphics 一本关于3d游戏编程和计算机图形学的书籍 ,吐血推荐啊-Mathematics_for_3D_Game_Programming_and_Computer_Graphics one about 3d game programming and computer graphics books, recommended blood ah
Collision-Detection
- OpenGL的碰撞检测系统,可以用于3D游戏制作-OpenGL collision detection system that can be used for 3D game production
Skeletal-animation
- 骨骼动画 包含基本的人体运动动画,可用于3D游戏制作-Skeletal animation contains the basic human motion animation can be used for 3D game production
CAMERA
- 一套基本的3D场景模板,可用于3D游戏制作或其他的场景模拟-A basic set of 3D scenes templates that can be used for 3D game production
HelloPanda3D-05
- 3d游戏引擎开发实例,VS2008进行3D开发测试-3d game engine development examples, VS2008 for 3D development testing
max7sdk
- 3DMAX7 SDK,开发3D游戏程序必备,MAX7 SDK 开发包和VC,D3D环境可以混用,实现功能强大的游戏引擎-3DMAX7 SDK, essential to develop 3D games, MAX7 SDK development kit and VC, D3D environment can be mixed to achieve a powerful game engine
A01_OpenGL_framework
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为基本框架代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the basic framework of the code.
A03_OpenGL_geometries
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为组合图形的源代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part is a combination of graphical source code.
A11_Collision
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为碰撞检测的代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the collision detection code.
include
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为头文件文件夹,包含所有相关的头文件代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the header file folder that contains all the relevant header file code.