搜索资源列表
3D_Plot_on_a_Spherical_Surface
- Plots 3D data on a sphere
2D
- C code for \"Computational Geometry in C (Second Edition)\": Code function Chapter pointer directory ----------------------------------------------------- Triangulate Chapter 1, Code 1.14 /tri Convex Hull(2D) Chapter 3, Code 3.8 /graham Convex Hull(
satellite
- VC++下实现OpenGL的三维星空多轨道卫星绕地球源代码.这个程序在C++中调用OpenGL,蓝色的球体代表地球,粉红色的球体代表地球的地球的静止轨道卫星,该卫星在地球赤道上方和地球一起做同步运动。黄色球体代表其他轨道卫星,它们的轨道各不相同。-Achieved under VC++ 3D OpenGL-Star multi-orbit satellites around the earth the source code. This procedure is called in C++ in
Globehide
- 本程序实现图形学隐藏面消除算法,绘制3D球模型,消除其隐藏面。-This procedure to achieve the elimination of graphics hidden surface algorithms, rendering 3D sphere model, the elimination of its hidden surface.
illumination
- 实现了球体跟圆柱体的纹理贴图&&光照的实现.是学习3d编程的基本-Achieved a sphere with the cylinder s texture mapping
Ccode2.tar
- c语言计算几何 三角化 Ch1, Code 1.14 凸形外壳[2D] Ch3, Code 3.8 凸形外壳[3D] Ch4, Code 4.8 球 Chapter 4, Fig. 4.15 德劳内类型 Ch5, Code 5.2 ...See *English version.-\Computational Geometry in C\ the book s recipe Triangulate Chapter 1, Code 1.14 /tri Convex
MyCollision1
- 基于vc++使用opengl编写的3D球体,可以通过鼠标点击改变颜色。 void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX) //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutD
3Dsphere
- 3D sphere plot calculations
spheres
- 3D球体在不同光照下的形态,OpenGL库实现,需要glut头文件。-3D sphere under different type of lighting.
xuanzhuanqiu
- 实现球体的旋转的3D效果,颜色光照的变化等-To achieve the 3D effect of sphere rotation, color, and changes in illumination
Orbit
- 不是用osg自带的sphere,而是自己用osg模拟了球体。球体上的点可以拾取。球体上的点可以编辑-Simulated sphere with osg. Can pick up points on the sphere
1
- 各种3D图形,圆锥,球,茶壶。应用菜单选择。OpenGL编程。-A variety of 3D graphics, cone, sphere, teapot. Applications menu. OpenGL programming.
Week3Code
- 3D应用实例,球体&正方体在光下的运转,不同的颜色、漫反射、镜面反射等在球体作用下的效果显示-3D--sphere & cube with light
3Dd
- 可以用于制作3D球面 应用于数字图像处理当中 MATLAB中-Sphere used for the production of 3D digital image processed in MATLAB
WndODE
- 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (
Sphere
- 地球仪-3D渲染引擎。增加了贴图功能,实现了一个旋转的地球仪,请把纹理图片放在./textures文件夹下,双击“地球”切换纹理图片。-Allow phonetic typing Globe-3D rendering engine. Mapping feature, a rotating globe, please put the texture image./Textures. Folder, double-click the "Planet Earth" switching textur
Rolling-Sphere-Method-using-3D-Graphics-Approach.
- Rolling sphere methor 3d reconstruction.
Sphere
- 三维数据点拟合空间球体的算法,利用最小二乘法实现空间球的拟合。-3D data points fitting the space sphere algorithm using the method of least squares fitting space ball.
sphere-program
- this program contains a spheral ball with multi color that spins in the air up and down with a 3d visual
3D
- 代码为利用开源计算机图形学库OPENGL生成球体三维图像的程序-The use of open source code for the computer graphics library OPENGL sphere three-dimensional image generation program