搜索资源列表
MapMaker
- “虚拟地景生成系统”是基于Windows2000系统和Visual C++ 6.0平台,利用基本OpenGL函数编程技术开发的三维可视化成果。它通过简单的DEM(数字高程模型)数据,建立格网模型、再根据光照强度、高程值及有关数据建立数学模型,生成晕渲,再将它投影到平面上,达到模拟现实地貌起伏的效果。 本系统采用XP风格界面,清新自然。它具有透射/正射投影切换、漫游、缩放功能。支持分层晕渲、比高设定、平移、旋转、翻滚、视野调节、雾化、纹理贴图(显示/隐藏)等诸多功能,单幅、1MB大小的DEM数据生
SDK_Sample_CSharp
- 通过C#+GLOBMAP开发的浏览tif与DEM格式的以及shape 文件的实例子
EngWindApp0.3
- ArcEngine+C#,具有由DEM生成等高线和插值功能-ArcEngine+ C#, with a DEM generated from contour lines and the interpolation function
CNSDTF-DEM-Read
- 本程序可读取国家标准地球空间数据交换格式CNSDTF DEM数据,这种格式与美国USGS DEM数据格式相比较,有些简单,不包含椭球体,投影方式等元数据,实际上就是投影后的平面格网数据. -Read CNSDTF-DEM
DEMDataRead
- 使用C++语言实现对DEM数据的简单读写,附有源码-DEM
3DSystem
- 基于c#和AE开发的三维显示查询等功能,还结合了一个插件-C# and the AE based on the development of three-dimensional display query functions, but also a combination of a plug-in
Floodfill
- 基于四方向及八方向种子扩散算法(C++)实现洪水淹没模拟,并提供完整的C#+ArcEngine9.2的可视化示例代码及影像、DEM数据-The visual example code and images based on the four-way and eight directions the seed dispersal algorithm (C++) achieve inundation simulation and provide a complete C#+ArcEngine9.2,
demProject
- 一个基于Visual C++和opengl的DEM的例子,有助于dem的初步学习-Based on Visual C++ and opengl examples of the DEM, the initial study will help dem
DEM
- :C#+AE编译,实现的arcgis中经典的三类插值方法,克里格,IDW和样条曲线,导入点状shp文件,选择相应插值方法即可-C#+ AE appropriate interpolation-compiled arcgis achieved in the classic three interpolation methods, Kriging, IDW and spline curves, dotted shp file import, you can select the
c_correction
- 本程序是IDL语言开发的,用于地形辐射校正的C校正模型,只需输入DEM数据与辐射校正数据和太阳高度角和方位角即可,运算速度快-The IDL language development program is for radiometric correction of terrain correction model C, simply enter the DEM data and radiometric data and the elevation angle and azimuth to the
A-HYBRID-METHOD-
- :C#+AE编译,实现的arcgis中经典的三类插值方法,克里格,IDW和样条曲线,导入点状shp文件,选择相应插值方法即可-C#+ AE compiled arcgis achieved in the -On dem good things and academic research can be used to offer you and progressive
NSDTF2GRIDToolBox
- 用C#创建工具,实现NSDTF-DEM转成 ArcGIS下的GRID-arcgis engine. secondary development in C# to create the tool, turn NSDTF-DEM into ArcGIS GRID
DEMMassCenter
- 计算数字地面高程模型的重心,C#的源代码,通过横向和纵向扫描分别确定横向和纵向的重心位置-calculate the mass center of a DEM
yunxuan
- 晕渲算法,C++写成,输入DEM文件输出BMP文件-The hill shading algorithm, C++ written input DEM file output to BMP file
3Dgis
- 3dgis程序,通过arcengine结合C#编写,实现三维数据的各种操作和dem的生成。查询。漫游等-3dgis program, written in C# by arcengine combined to achieve a variety of operations and dem generate three-dimensional data. Query. Roaming
Terrain3D
- 基于C++,通过读取DEM文件(本文件中自带有DEM文件和相关纹理),采用OpenGL渲染出三维地形。下载之后使用方法可看说明,也可以阅读源码进行学习(Based on C++, by reading the DEM file (the file comes with DEM files and related textures), using OpenGL rendering of three-dimensional terrain. After downloading, you can us