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Cohen-Sutherland直线裁剪算法,调试无错误。实现的功能很强大,易于理解-Cohen-Sutherland line clipping algorithm, debug error-free. Realize the function is powerful, easy to understand
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opengl中的直线裁剪算法,包括cohensutherland算法,中点法等-line clipping algorithm in opengl, including cohensutherland algorithm, the midpoint method
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了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。
2.实验内容:
(1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法)
(2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。
(3) 调试、编译、修改程序
-Understanding of the principles of cutting two-dimensional graphics (p
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计算机图形学中Cohen-Sutherland裁剪算法裁剪线段-Computer graphics, Cohen-Sutherland line clipping algorithm for cutting
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用C语言实现了Cohen-Sutherland算法,代码可以直接复制到tc里面运行,很好实现了线段裁剪-With the C language to implement Cohen-Sutherland algorithm, the code can be directly copied to the tc run inside, well realized Line Clipping
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程序运行Cohen-Sutherland线段裁剪算法 ,所用坐标系为笛卡尔直角坐标系.
起始状:用户输入所画线段的起点和终点坐标
结束状态:程序打印出裁剪以后的线段-Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw
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Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw line segments start and end coordinates of the end of state: The procedure to print out af
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Cohen-Sutherland直线裁剪算法,设置裁剪窗口,任意画一条直线进行裁剪-Cohen-Sutherland line clipping algorithm, set the cutting window, draw a straight line to cut any
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Cohen sutherland algorithm for line clipping
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从直线的Cohen-Sutherland、中点分割和参数化裁剪算法中,任选一种,编程实现;
2.编程实现Bezier曲线分割递推de Casteljau算法。
3.任选一种曲面,并编程实现
-From the line of Cohen-Sutherland, the midpoint of segmentation and parametric clipping algorithm, Choose one, programming 2. Programming Recursive
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在定义了窗口之后,我们只需将窗口内的图形显示出来,对于窗口之外的图形我们是不关心的。因此,必须将窗口外的图形裁剪下去。在本资料中,实现如下对直线段进行裁剪的算法:Cohen-Sutherland算法、中点分割算法、梁友栋-Barsky算法,并且利用Sutherland-Hodgman算法实现对多边形的裁剪,最后,实现当裁剪域是任意凸多边形时的裁剪算法。-In the definition of the window, we simply window graphics are displayed
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该程序包含两部分,一部分使用扫描线区域填充算法完成多边形的扫描显示,另一部分使用Cohen-Sutherland算法实现直线裁剪-The program consists of two parts, using the scan line polygon area fill algorithm scans showed complete, the other using the Cohen-Sutherland line clipping algorithm
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This a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL. -This is a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL.
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利用OpenGL实现Cohen-Sutherland裁剪算法(编码裁剪算法),是最早的直线段裁剪算法。-The use of OpenGL implementations Cohen-Sutherland clipping algorithm (coded clipping algorithm), is the first straight line clipping algorithm.
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计算机图形学课本Cohen-Sutherland 线段裁剪算法示例源码-Sample source code of computer graphics textbooks Cohen-Sutherland Line Clipping Algorithm
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opengl的cohen-sutherland 线段剪切算法代码
需要自己建立主程序-cohen-sutherland line clipping algorithm source code
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实验四
编程实现Cohen-Sutherland线段裁剪算法或者Sutherland-Hodgman多边形裁剪算法
对各种情况进行测试,验证算法实现的完整性
-Experiments four programming Cohen-Sutherland line clipping algorithm or Sutherland-Hodgman polygon clipping algorithms for testing a variety of situations, to ver
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实验四
编程实现Cohen-Sutherland线段裁剪算法或者Sutherland-Hodgman多边形裁剪算法
对各种情况进行测试,验证算法实现的完整性
-Experiments four programming Cohen-Sutherland line clipping algorithm or Sutherland-Hodgman polygon clipping algorithms for testing a variety of situations, to ver
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OpenGL计算机图形学的Cohen-Sutherland线段裁剪算法-OpenGL, line clipping algorithm based on Cohen-Sutherland
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采用Sutherland-Hodeman多边形裁剪算法和Cohen-Sutherland直线裁减算法在java界面实现(The implementation of the Sutherland-Hodeman polygon clipping algorithm and the Cohen-Sutherland line reduction algorithm in the java interface)
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