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MeshRendering
- Mesh Rendering using Direct3D 11 To do. 1. Create a development environment with MFC 2. Program the file opening code 3. Calculate normal vectors for input vertices 4. Phong shading using D3D 5. Texture mapping
Direct3D9_MFC_Demo_vs2008
- MFC DirectX实例,3D图形编程(MFC DirectX example, 3D graphics programming)