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terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
LedCtrlUse
- 实现浮点数的LED显示,模拟七段数码管显示数字及小数点,里面还包含数字键输入功能.-The realization of floating-point numbers of the LED display, analog Seven-Segment LED display figures and the decimal point, which also includes a numeric keypad input capabilities.
phone-keypad-detection-system
- 基于神经网络与ocv的手机键盘检测系统,能检测出场手机键盘上的错键和模糊键等。-Ocv based on neural network and the phones keypad detection system can detect cell phone played the wrong keys on the keyboard and fuzzy keys and so on.
Rotating-cube-textures
- 可以旋转的立方体图形,给六面体和背景加上不同的纹理映射。 1.交互设置(键盘和鼠标设置) 1)方向键:上下左右自由移动 2) w或W键:显示正方体框架/填充图 3)空格键 : 停止转动 再次按下继续转动 4)小键盘 + :正方体转动加速 小键盘 - :正方体转动减速 5)鼠标左键: 自由转动正方体或旋转正方体 6)鼠标右键: 拉近或拉远视距 7)F1键: 切换窗口模式/全屏模式 -You can rotate the cube graphics, and
openGL_keyboard
- 读入obj文件,点击鼠标左键实现转动,键盘按钮实现移动,放大,缩小等功能-Read obj file, click on the left mouse button to achieve rotation mobile keypad buttons, zoom and other functions
Demo2三维桌球
- 鼠标移动/输入推荐。 鼠标行为是: *环顾四周 - > Hold-Move左键 瞄准并环顾四周。 - > Hold-Move鼠标右键 *增加/减少射击威力(瞄准时) - > Hold-Move向前/向后鼠标右键 *拍摄 - >释放鼠标右键 *放大/缩小 - > Hold-Move向前/向后鼠标中键 主要输入如下: * Rotate-left: a或keypadleft。 * Rotate-right: d或keypadright。 *放