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MySDOpenGL
- 使用C语言构造一个可以显示OpenGL程序的源代码,基本属于框架类别,如需使用则要编写相应的实现代码。基于单文档。
MySDOpenGL
- opengl的MFC框架,基于单文档的,供初学者使用
mysdopengl
- MFC单文档的OpenGL示例-MFC single document examples of OpenGL
MySDOpenGL
- 基于单文档的opengl图形显示源码,只能作为初步了解如何配置opengl环境的入门程序,没有对图形进行其他操作。-Document based on single-source opengl graphical display only as a preliminary understanding of how to configure opengl environment entry procedures, no graphics other operations.
MYSDOPENGL
- 用opengl自带的glReadPixels(以及gluUnProject()函数和点落在三角形内的矢量判断IntersectTriangle然后转成三维坐标的两种方式获取屏幕点选的场景坐标,通过对比发现其值是一样。-Use opengl own glReadPixels (as well as gluUnProject () function and the points fall within the vector triangle to determine IntersectTriangl
MySDOpenGL
- 基于单文档的OpenGL做的动画,适合初学者去应用,很方便-depend on opengl moive
MySDOpenGL
- OpenGL开发库,有了它就可以导入了,很实用的!-OpenGL development libraries, it can be introduced with very practical!
MySDOpenGL
- vc opengl 单文档程序框架 开发环境:Visual Studio 2005-Single Document vc opengl Framework development environment: Visual Studio 2005
MySDOpenGL
- 基于单文档的opengl程序,演示如何建立基于单文档的opengl程序-Opengl program based on a single document, demonstrates how to create a single document based on opengl program
MySDOpenGL
- opengl 画直线 作直线的算法 用MFC实现 一-关于 opengl 作直线的算法 用MFC实现
MySDOpenGL
- bresenham直线画图框架,mfc框架下提醒坐标,颜色,画直线-bresenham Line drawing frame
MySDOpenGL
- 这个是OpenGL在MFC下的对话框模式,可供学习和二次开发-AppWizard has created this MySDOpenGL application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application.
MySDOpenGL
- 基于opengl的单文档MFC框架,与多文档和对话框不同,是编写opengl的程序的基本框架,调试成功,绝对能运行-Opengl MFC framework based on a single document, the dialog box with multiple documents and different programs are written in opengl basic framework, debugging success, absolutely can run