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HeightMap6_GL.OpenGL绘制地形的例子
- 这个是一个OpenGL绘制地形的例子,里面包含了shader使用shader绘制水面,等技术,希望对大家有做帮助,This is an example of OpenGL rendering terrain, which contains the shader using shader rendering surface, such as technology, in the hope that everyone has to do to help
利用OpenGL实现三维地形
- 此资料介绍的是:利用OpenGL实现三维地形可 视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。 -The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
OpenGl-Scene
- opengl实现的3d场景漫游,有三维地形,水面,喷泉,碰撞检测,Billboard等特效。-opengl 3d scene roaming implementation, there are three-dimensional terrain, water, fountain, collision detection, Billboard and other special effects.
openGL
- 基于openGL图形开发包的三维地形可视化软件,可以进行地形漫游,放大】缩小、旋转等操作,可粘贴各种纹理。-OpenGL graphics development kit based on three-dimensional terrain visualization software, you can roam the terrain, zoom】 shrink, rotate, etc, can be pasted variety of textures.
opengl
- opengl超强文档集合,教程,地形生成,等等。巨好,巨多-opengl super collection of documents, tutorials, terrain generation, and so on. Macrophages, and giant multi-
OpenGl
- 在下写的openGL实现的地形渲染,请高手指点指点。-The realization of the next write openGL terrain rendering, please instruct the expert advice.
Terrain
- opengl地形编辑 Focus On 3D Terrain__ Programming-opengl terrain editor Focus On 3D Terrain__ Programming
terrain
- 地表图像 简单实用 opengl 3d 大家可以-terrain opengl 3d
Terrain
- Opengl Textureing engine
terrain
- 一个地形程序,opengl,vc6编译通过-one sample terrain by using vc6 and opengl
OpenGL_sample
- OpenGL sample with Terrain room!
Terrain
- OPenGL载入地图高程文件,但是只是简单的MFC实现-Elevation map OPenGL loading documents, but simply the realization of the MFC
Terrain3DTest
- OpenGL编写的模拟飞行游戏。通过VC和opengl模拟地形以及飞机。通过键盘方向键控制飞机实现漫游。-Flight Simulator prepared OpenGL games. Through the VC and opengl terrain and aircraft simulation. Through the keyboard arrow keys to control the aircraft to achieve roaming.
terrain-rendering
- 使用OpenGL进行地形的绘制,可以在程序外部自行修改样貌,并在程序中进行渲染-Terrain using OpenGL for rendering, you can modify the external appearance of the procedures and process for rendering
OpenGL_Terrain
- OpenGL地形---这个演示展示了一种纹理混合贴图(Texture Blending)的技术。-OpenGL terrain demo--- this show a mixed picture texture (Texture Blending) technology.
SkyAndTerrain
- OpenGL下编写的地形和天空,漫游的时候,视点会随着地形的起伏而变化。-OpenGL, prepared the terrain and sky, roaming when the point of view will change as the undulating terrain.
3D_DEM
- 基于mfc的opengl的地形生成程序,可编译,可运行-Based on mfc in opengl terrain generation program, you can compile, run
Terrain
- vc 2005 OpenGL 编程源代码,在一个三维地形中,F16战斗机从中飞过,对学习OpenGL编程非常有帮助。-vc 2005 OpenGL programming source code, in a three-dimensional terrain, F16 fighter jets from flying over, to learn OpenGL programming very helpful.
用OPENGL+MFC编的三维地形
- 用OPENGL+MFC编的三维地形,可以构建TIN,旋转,平移,还加了纹理贴图,有数据。-OPENGL+ MFC series with three-dimensional terrain, you can build TIN, rotation, translation, has added texture, there are data.
OpenGL-Terrain-master
- opengl terrain Building the sources --- --- --- -- 1 On Windows Just open the solution with vs2010, and press CTRL+F5. 2 On Linux In a terminal, type sh configure.sh , then either: - make config=release32 or - make config=r