搜索资源列表
SkyBox.rar
- 天空盒源代码(DirectX和OpenGL的都有),Sky Box source code (DirectX and OpenGL, both)
terrain5
- 一个opengl模拟天空山地的源程序-A simulation of the sky mountains opengl source
SkyAndTerrain
- 基于opengl的天空模型,skybox-Opengl-based model of the sky, skybox
RadialCollided
- VC7.0下写的一个演示射线碰撞的程序,主要是我用作讲课用的,内有天空盒,地面,主角,地面是一个模型,通过射线碰撞,让主角在高度起伏的地面上行走,wasd四个键控制人物移动.本代码用作教学用,注释详细,代码清晰-Under VC7.0 to write a demonstration of collision-ray procedures, mainly because I used for lectures, with the sky box, the ground, the protagon
sky
- 一个圆形的天空盒子,不是直接用create出来的,是通过计算顶点和索引做出的,有一定的参考价值-A circle with the sky box, not directly create, they are by calculating the vertex and index made, must have reference value
Sky
- 用 openGL 在 Visual C++ 6.0 环境下实现模拟星空,旋转的随机颜色的星星 以及 北斗七星-In the environment of Visual C++ 6.0, to simulate the sky filled with rotating stars coloured randomly.
ogl_sky_dome_shader
- Sky Dome with procedural clouds source code demo.
MYSKY
- 运用vc++和Opengl编的动态天空场景-Using vc++ and compiled a dynamic sky scenes Opengl
Sky
- 一个opengl编写的场景,有地面有天空,非常不错的代码-Preparation of a opengl scene, there is the ground the sky, very nice code
SkyAndTerrain
- OpenGL下编写的地形和天空,漫游的时候,视点会随着地形的起伏而变化。-OpenGL, prepared the terrain and sky, roaming when the point of view will change as the undulating terrain.
sky
- 分别用盒子方法和球形方法模拟三维的蓝天白云-Box methods were used to simulate three-dimensional spherical and blue sky
Sky
- Visual c++ 6.0+Opengl 天空源码-Visual c++ 6.0+ Opengl source sky
Simulation-of-the-sky-and-the-earth
- 天空与大地的模拟 window 编程实例-Simulation of the sky and the earth
sky-segmentation
- This code for sky segmentation-This is code for sky segmentation
sky-ocean
- opengle 绘制的天空海洋 源码 附demo直接运行可见效果-opengle painted sky marine source attached to the demo to run directly on the visible effects of
OpenGL-Sky-and-Terrain
- 基于MFC的OpenGL,绘制了很逼真的天空和地形-MFC-based OpenGL, draw a very realistic sky and terrain
Big-Dipper-with-colorful-sky
- VC++OpenGL 三维点建立北斗七星 彩色天空-Big Dipper with colorful sky
sky.tar
- linux下简单模拟天空和漩涡,利用opengl纹理和sdl纹理映射,灯光等-under linux simple simulation sky and whirlpool, use of the opengl texture sdl texture mapping, lighting, etc.
Texture-Field-Sky-Zooming
- Texture Field Sky Zooming project in opengl c-Texture Field Sky Zooming project in opengl c++
canvas-sky
- 通过循环使使用者觉得天空中的云是真实在动的,这是一种手段。-Through the loop, so that the user found in the cloud in the sky is true in the move, which is a means.