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M_Line
- 画了一个五角星并添充了颜色,还用微分画直线法,和bresenham法画直线-drawing of a five-pointed star and Tim added color, differential line drawing, and painting straight bresenham France
MaskLiver
- 首先对图像网格化,选择网格坐标位置作为标记种子点添充目标物体。matlab -first images of the grid, select grid coordinates position as a marker seed Tim charge of target objects. Matlab
am_tools_win_v3.tar
- Tim Cootes s am_tools_win_v3.tar.gz,it is a good material for studying aam-Tim Cootes s am_tools_win_v3.tar.gz, it is a good material for studying aam
xiaobo
- 基于小波的视频分割,经过时域和空域来综合获得清晰对象轮廓,再进行行扫面添白-Wavelet-based video segmentation, through time-domain and the airspace to clear and comprehensive access to the object contour, and then line scanning Tim White
The_Research_Of_an_Adaptive_Algorithm_for_Real-tim
- 描述基于非锐化掩模的实时自适应图像增强算法-Descr iption based on non-masking algorithm for real-time adaptive image enhancement
tim
- this a patch of Tim Hortons with 3D studio -this is a patch of Tim Hortons with 3D studio
ASM05658
- Active shape models (ASMs) are statistical models of the shape of objects which iteratively deform to fit to an example of the object in a new image, developed by Tim Cootes and Chris Taylor in 1995.
5
- 为对图像的缺损部分进行快速自动修复, 提出了一种基于曲率驱动修复模型的快速图像修复算法。曲率驱动修复模 型由于引入了曲率项, 使其偏微分方程为高阶, 修复时需要数值求解偏微分方程, 大量迭代运算导致修复速度非常缓慢。为 加快修复速度, 算法将模型的偏微分方程数值化, 进一步改造成加权平均形式, 利用邻近已知像素直接合成损坏像素, 加权 系数由曲率和梯度共同确定, 使修复按照图像等照度线方向进行, 在曲率大的地方将等照度线拉伸, 同时由待修复点邻域内 已知像素的梯度方差确定修复次序
jiancezhixian
- 为了能有效解决H ough 变换的计算量大的问题,文中提出了一种基于直线局部结构特征的H ough 变换改进的直 线检测算法。该算法根据F reem an 准则分析了直线上基元的特征信息,通过图像上邻近的同类基元的倾斜角约束基元上 像素点的极角范围,减少每个点的计算次数,在保持精度的同时,提高直线检测的速度,在有噪声的情况下,该算法相对标 准H ough 变换算法可以提高到6 到7 倍。 -In o rder to effectively solve the pro blem o
src
- 四边形网格扫描转化与交互式编辑 实现四边形网格交互式编辑:要求实现四边形扫描转化算法,以此为基础,实现四边形网格中所有四边形的扫描转化、颜色添充;并通过交互改变四边形顶点位置体会交互式图形系统特点。-Quadrilateral mesh scan conversion and interactive editing Quadrilateral grid interactive editing: Quadrilateral scan conversion algorithms requir