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FingerprintVerificationStstemBaseOnVC
- 基于VC++平台的指纹识别算法,设计到直方图,软化,细化,等效果还不错,很值得学习-based VC fingerprint recognition algorithm design to the histogram, softened details, such as the results were pretty good. worth learning! !
PortraitSeveraloperations
- 图象的插值缩放 图象的插值旋转 图象的剪切 在图象的几种几何操作中,图象的缩放和旋转都要用到插值操作。插值算法的好坏直接关系到图象的失真程度,插值函数的设计是插值算法的核心问题。因此,在具体介绍这几种几何操作前,有必要先介绍一下插值的基本原理。 -image interpolation zoom image interpolation rotary shear image in the image of several geometric operation, image
算法设计
- 算法设计C语言源代码!-algorithm design C language source code!
绘制用纹理填充的线条
- 本程序绘制用纹理填充的线条,一个很好的例子绝对值得收藏-texture mapping filled with the lines, a g#$#!88231#!#$noname.rar!#$#algorithm design curriculum in the Huffman tree search and mapping experiment
Motion+Detection.zip
- 移动侦测算法设计与实现,用C#实现相关算法,Motion Detection Algorithm Design and Implementation, the C# Achieve correlation algorithm
OpenCV-based-virtual-camera-program
- 基于OpenCV的虚拟拍照程序,算法设计,需要用到蓝背景,摄像机位置固定不变-OpenCV-based virtual camera program, algorithm design, the need to use blue backgrounds, fixed camera position
face-recognition-algorithm
- 人脸识别实验平台设计及人脸识别算法实现,是硕士论文,关于此方面的论文非常少,很有借鉴意义-Face recognition and face recognition algorithm experimental platform design
tianchong
- 实现多边形区域扫描线填充的有序边表算法,并将实现的算法应用于任意多边形的填充,多边形的顶点可由键盘输入或鼠标拾取,填充要准确,不能多填也不能少填。 要求掌握边形区域扫描线填充的有序边表算法的基本原理和算法设计,画出算法实现的程序流程图,使用C或者VC++实现算法,并演示。 -Scan-line polygon fill the region to achieve the orderly side of the table algorithm, and the algorithm is a
remez-filter
- 利用MATLAB语言,采用Remez算法设计三个不同的低通滤波器,程序附有说明,能够很容易看懂。-Using MATLAB, using Remez algorithm design of three different low-pass filter, the program with instructions, can be easily read.
ArcEngineP
- 基于AE编写的实现最短路径的算法设计,实现了arcgis自带的最短路径分析功能。-Prepared to achieve the shortest path algorithm design based on AE, the arcgis comes with the shortest path analysis
分治算法
- 君主和殖民者们所成功运用的分而治之策略也可以运用到高效率的计算机算法的设计过程中。本章将首先介绍怎样在算法设计领域应用这一古老的策略,然后将利用这一策略解决如下问题:最小最大问题、矩阵乘法、残缺棋盘、排序、选择和一个计算几何问题——找出二维空间中距离最近的两个点。 本章给出了用来分析分而治之算法复杂性的数学方法,并通过推导最小最大问题和排序问题的复杂性下限来证明分而治-monarchy and colonialists who have successfully used the divid
ditan
- 分形几何中sierpinski算法设计的程序,给定不同的递归深度,绘制sierpinski地毯。-Sierpinski fractal geometry in the algorithm design process, given the different recursive depth, drawing Sierpinski carpet.
imageswithfade
- 图象的渐显/渐隐是十分重要的图象效果,广泛运用于图象处理和多媒提娱乐软件。渐显/渐隐算法设计的最大困难是速度控制,包括定时和快速改变图象中各象素的颜色。如采用普通的全图扫描算法,则速度较慢,很难真正体现渐显/渐隐效果-Image渐显/ fade effects are very important images, widely used in image processing and multi-media entertainment software mentioned.渐显/ fade al
fingerprint
- 基于haar小波变换的快速指纹识别算法的设计与实现。-Haar wavelet transform-based fingerprint recognition algorithm for the rapid design and implementation.
d
- 带约束的图案变形算法生成笔划效果,用于非真实感图像绘制-Constrained algorithm design stroke effect of deformation for non-photorealistic image rendering
opticalflow
- 利用光流场设计一个运动目标检测算法,使用opencv实现-The use of optical flow field design of a moving target detection algorithm, the realization of the use of opencv
Wavelet.image.fusion.algorithm
- 小波分解图像融合算法设计开发经典文档Wavelet image fusion algorithm design and development of the classic documents -Wavelet image fusion algorithm design and development of the classic documents
A-Complex-Image-Algorithm-
- 动态场实时检测图像重建算法设计,提出了一种实时测量图像重建的新算法,它以固定近似阶数的频谱分析重建算法(FSART)为初级算法,以改进的联合代数重建法(MSART)为二级算法,能够实现复杂流场的快速、精确测量。-Dynamic real-time detection field image reconstruction algorithm design, we propose a new real-time measurement of image reconstruction algorith
recognition-algorithm-design
- 运用帧差序列图像进行背景建模与更新,采用背景差分和LBP纹理分析法进行运动车辆的分割及阴影消除。提出车辆形状投影量的概念,将视频车辆二维形状信息降至一维,并设计二维输入模糊分类器,根据形状投影量和车高,车长比,完成车型的多种类精细识别。-Frame difference image sequence background modeling and updating, background subtraction and the LBP texture analysis method for th
Linear-classifier-design
- 对“data1.m”数据,分别采用感知机算法、最小平方误差算法、线性SVM算法设计分类器,分别画出决策面,并比较性能。-The "data1.m" data, respectively, using the perceptron algorithm, the least square error algorithm, the linear SVM algorithm design classifier, respectively, to draw the decision-making surf