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SMOKE.rar
- 实时的2D流体仿真算法--烟雾,本框架的目的就是让程序员可以轻松的拓展实现三维的流体仿真。,Real-time 2D fluid simulation- smoke, the purpose of this framework is to allow programmers to easily achieve the expansion of three-dimensional fluid simulation.
particleLevelSet3D
- Level Set方法是20世纪90年代很流行的界面追踪技术,国外已有个别实例将此方法应用于不可压缩流体的计算.但其对界面具有抹圆的作用,造成梯度很大的界面失真.Particle Level Set方法可以弥补这一缺陷.在基于欧拉方法求解区域中安插了一定数量的示踪粒子,可以纠正失真效果,能够更丰富的体现流体表面的细节。-Level Set Methods 20 century 90' s are very popular interface tracking technology, for
2d_smoke_wjt_1022v1.2
- 这是二维的流体模拟代码,采用的是NS方程,用C++编程,非常好的研究代码。-This is a two-dimensional fluid simulation code, using the NS equations, programming in C, very good research code.
MyFluidSimulation2D
- 这是二维的流体模拟代码,采用的是NS方程,用C++编程,非常好的研究代码。实现的是JOS STAM 文章的方法。-This is a two-dimensional fluid simulation code, using the NS equations, very good research code in C++ programming. To achieve the JOS to STAM article.
Flow
- 这个程序是流体动态,用的工具是vs2010,这个程序用到了turbo c的绘图程序,用到了网络牛人写的EasyX库,这个我会一块上传,程序中用到了一些物理粒子运动模型。-This program is a fluid dynamics, using the tools are vs2010, turbo c This program uses a drawing program, uses a network of cattle were written EasyX library, this